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Rust Insights

Server profile · EU

test

Offline, with 0 of 150 players on; ranked #14,598 of every public Rust server, the top 66%. It last wiped 22d ago.

Filed under weekly wipes vanillamoddedoxide
Launch Rust and join
0/ 150 players now 0% full
07-day averagepeak 1
#14,598ranktop 66% · #2501 in EU
22d agolast wipeweekly schedule
5d 21hnext wipeTue 3 Nov, 09:43 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct9 Oct12 Oct28 Oct

Note: Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Tuesday 3 November, 09:43 UTC, in 5d 21h. Its weekly schedule tag · low confidence

1 days usual gap between real wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 5d 21hTue 3 Nov, 09:43 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 12d 21hTue 10 Nov, 09:43 UTC
  4. 19d 21hTue 17 Nov, 09:43 UTC
  5. 26d 21hTue 24 Nov, 09:43 UTC
  6. 33d 21hTue 1 Dec, 09:43 UTC
  7. 36d 6hThu 3 Dec, 19:00 UTCFW
  8. 40d 21hTue 8 Dec, 09:43 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:43 UTC22d ago 1 – running 0
Mon 5 Oct, 09:12 UTC23d ago 1 – 1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average129/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average0/225
  3. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
  4. [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average11/175
  5. TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 23 on average40/100
  6. RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 13 on average7/100

The short version

Quick answers

From the figures on this page.

Wipe days

On test, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does test wipe, and on which day?

Too few wipes are on record for test to confirm its schedule, so the tag guides the prediction. Tuesday 3 November at 09:43 UTC is when the next wipe is due. This world dates from 22 days 2 hours ago. Its tags carry a weekly wipe schedule.

Server

Which Rust version is test on?

Running on Windows, test is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is test, and is it up at the moment?

The last sighting of test was 17 hours ago, and it is offline at present. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. On 29 September 2026 is when Rust Insights first saw it.

Where does test run from?

Its EU tag is what test uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 176.214.167.236:28015.

Tags

How should you read the tags listed for test?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp150 (Max players): It holds 150 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; oxidation (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does test appear?

The Rust Insights lists that carry test are Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

What does the population of test look like?

test was last seen 17 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 18:00 UTC, with an average of 0 players.

Where does test sit in the rankings?

In Europe, test is #2,501; across all ranked servers it is #14,598 on seven-day player hours, in the top 66%.

Rules and settings

What are the settings and rules for test?

No gather rate appears in the name of test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Join

How can you get onto test?

Open the console with F1 in Rust and enter client.connect 176.214.167.236:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp150,ptrak,jp0,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z,oxidation

Game

gmvanilla
Game mode This server runs vanilla survival.
mp150
Max players It holds 150 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.
oxidation
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.