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Rust Insights

Server profile

Local Unity 6 Test

Offline, with 0 of 2 players on; ranked #15,454 of every public Rust server. It last wiped 41d ago.

Filed under
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,454rankno region published
41d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average677/725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average38/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average52/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average218/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average144/175

The short version

Quick answers

From the figures on this page.

Wipe days

When does Local Unity 6 Test wipe, and how often?

Its rhythm cannot be read yet: Local Unity 6 Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 41 days 10 hours ago.

Server

What Rust version is live on Local Unity 6 Test?

The Rust build is network protocol 2633 and build 163794, running on Windows, for Local Unity 6 Test. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Local Unity 6 Test, and is it online?

The last sighting of Local Unity 6 Test was 39 days 9 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 19 September 2026 is when Rust Insights first saw it.

Where does Local Unity 6 Test run from?

No region is published by Local Unity 6 Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.210.20.162:28015 is where it answers.

Tags

How should you read the tags listed for Local Unity 6 Test?

When the game's server browser reads Local Unity 6 Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Local Unity 6 Test appear?

These Rust Insights lists include Local Unity 6 Test: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of Local Unity 6 Test look like?

Local Unity 6 Test was last seen 39 days 9 hours ago and is offline right now.

In the ranking of Rust servers, where does Local Unity 6 Test place?

Player hours over seven days put Local Unity 6 Test at #15,454, within the top – of the ranked field.

Rules and settings

How is Local Unity 6 Test configured, and what rules apply?

The name of Local Unity 6 Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.

Which map is live on Local Unity 6 Test?

A procedural map, generated by the game, is what Local Unity 6 Test runs.

Connecting

How can you get onto Local Unity 6 Test?

Type client.connect 176.210.20.162:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol To join you need the same version; protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.