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Live edition74,585 playing on 11,767 servers

Rust Insights

Server profile

ServerName

Offline, with 0 of 1 players on; ranked #15,240 of every public Rust server, the top 70%. It last wiped 12d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,240ranktop 70%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct18 Oct21 Oct24 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.1 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 05:49 UTC12d ago 0 – running 0
Sun 11 Oct, 02:13 UTC18d ago 0 – 6.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average159/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average188/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average587/675
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average35/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average681/775
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average554/625

The short version

Quick answers

From the figures on this page.

Wipe days

What does ServerName look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 3 hours after it started.

How often does ServerName wipe, and on which day?

The record of ServerName's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 17 hours ago.

Server

Which Rust version is ServerName on?

Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for ServerName, and is it online?

Offline at the moment, ServerName was last seen 12 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 10 October 2026 is when Rust Insights first saw it.

In which location does ServerName sit?

No region is published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.208.118.74:28015 is where it answers.

Lists and tags

How should you read the tags listed for ServerName?

When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does ServerName turn up among the Rust Insights lists and filters?

These Rust Insights lists include ServerName: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on ServerName right now?

ServerName is offline at the moment; the last sighting was 12 days 11 hours ago.

In the ranking of Rust servers, where does ServerName place?

On player hours for the last seven days, ServerName sits at #15,240, inside the top 70% of ranked servers.

Map and rules

What are the settings and rules for ServerName?

The name of ServerName does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on ServerName?

The game generates the map on ServerName, which is procedural.

Connecting

How do you connect to ServerName?

Open the console with F1 in Rust and enter client.connect 176.208.118.74:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.