Server profile
nameserver
Offline, with 1 of 15 players on; ranked #13,783 of every public Rust server, the top 61%. It last wiped 24d ago.
Offline 176.15.186.188:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|390/350
- Rustoria.co - EU East Long200/225
- Rustoria.co - EU Main22/250
- Rusty Moose |EU Main|26/250
- Rustoria.co - EU East Medium111/225
- Rustafied.com - EU Friday38/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does nameserver wipe, and on which day?
The record of nameserver's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 24 days 10 hours ago.
Server details
On what version does nameserver currently run?
The Rust build is network protocol 2634 and build 166652, running on Windows, for nameserver. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is nameserver, and is it up at the moment?
nameserver is offline at the moment; the last time it was seen was 23 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 4 October 2026.
Where does nameserver run from?
A region is not published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 176.15.186.188:28015.
Lists and tags
What is meant by each tag on nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry nameserver are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on nameserver right now, and how does that number move?
The last time nameserver was seen online was 23 days 10 hours ago, and it is offline now.
How does nameserver compare with other Rust servers in the ranking?
Player hours over seven days put nameserver at #13,783, within the top 61% of the ranked field.
Rules and settings
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on nameserver?
The game generates the map on nameserver, which is procedural.
How to join
How can you get onto nameserver?
Type client.connect 176.15.186.188:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.