Server profile · eu2
Local Resort Test
Offline, with 0 of 1 players on; ranked #15,310 of every public Rust server, the top 70%. It last wiped 11d ago.
Offline 176.15.175.173:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|434/500
- Rustoria.co - EU East Long457/475
- Rusty Moose |EU Main|981/1000
- Rustafied.com - EU Friday64/100
- Rustoria.co - EU Main989/1000
- Rustoria.co - US Main23/250
The short version
Quick answers
From the figures on this page.
Wipe days
When does Local Resort Test wipe, and how often?
The record of Local Resort Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 11 days 9 hours have passed since its current world was created.
Server
What Rust version is live on Local Resort Test?
The Rust build is network protocol 2617 and build 140534, running on Windows, for Local Resort Test. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Local Resort Test, and is it online?
Local Resort Test is offline at the moment; the last time it was seen was 11 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 18 October 2026 is when Rust Insights first saw it.
In which location does Local Resort Test sit?
A region is not published by Local Resort Test, whose region code is eu2. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 176.15.175.173:28015.
Lists and tags
What is meant by each tag on Local Resort Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2617 (Protocol): Matching versions are required, and the protocol is 2617; cs140534 (Build): Build 140534 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $reu2 (Region code): Region code: eu2 are what Local Resort Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Local Resort Test?
The Rust Insights lists that carry Local Resort Test are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Local Resort Test right now, and how does that number move?
Local Resort Test was last seen 11 days 8 hours ago and is offline right now.
Where does Local Resort Test sit in the rankings?
Player hours over seven days put Local Resort Test at #15,310, within the top 70% of the ranked field.
Settings and rules
How is Local Resort Test configured, and what rules apply?
Nothing about gather rate is given in the name of Local Resort Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on Local Resort Test?
The game generates the map on Local Resort Test, which is procedural.
Join
How do you connect to Local Resort Test?
To connect, start Rust and enter client.connect 176.15.175.173:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.