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Live edition32,078 playing on 11,614 servers

Rust Insights

Server profile

Development Server

Offline, with 1 of 10 players on. It last wiped 45d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
–rankscore 0
45d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

No rank history yet.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average164/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average142/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average19/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average14/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average62/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Development Server wipe, and on which day?

The record of Development Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 45 days 21 hours ago.

About the server

Which Rust version is Development Server on?

Rust network protocol 2633 and build 163794 on Windows is what Development Server runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Development Server, and is it up at the moment?

The last sighting of Development Server was 45 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Development Server?

No region is published by Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 176.143.196.161:28015.

Lists and tags

How should you read the tags listed for Development Server?

When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Development Server appear?

These Rust Insights lists include Development Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of Development Server look like?

The last time Development Server was seen online was 45 days 18 hours ago, and it is offline now.

Settings and rules

What are the settings and rules for Development Server?

The name of Development Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on Development Server?

A procedural map, generated by the game, is what Development Server runs.

Connecting

How do you connect to Development Server?

To connect, start Rust and enter client.connect 176.143.196.161:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.