Server profile
Development Server
Offline, with 1 of 10 players on. It last wiped 45d ago.
Offline 176.143.196.161:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|164/250
- Rustoria.co - EU East Long142/200
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main19/250
- Rustafied.com - EU Friday14/100
- Rustoria.co - EU East Medium62/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Development Server wipe, and on which day?
The record of Development Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 45 days 21 hours ago.
About the server
Which Rust version is Development Server on?
Rust network protocol 2633 and build 163794 on Windows is what Development Server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Development Server, and is it up at the moment?
The last sighting of Development Server was 45 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Development Server?
No region is published by Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 176.143.196.161:28015.
Lists and tags
How should you read the tags listed for Development Server?
When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Development Server appear?
These Rust Insights lists include Development Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of Development Server look like?
The last time Development Server was seen online was 45 days 18 hours ago, and it is offline now.
Settings and rules
What are the settings and rules for Development Server?
The name of Development Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on Development Server?
A procedural map, generated by the game, is what Development Server runs.
Connecting
How do you connect to Development Server?
To connect, start Rust and enter client.connect 176.143.196.161:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.