Server profile
TEST
Offline, with 1 of 10 players on; ranked #13,809 of every public Rust server, the top 61%. It last wiped 24d ago.
Offline 176.123.226.113:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|254/275
- Rustoria.co - EU East Long325/350
- eulongtest (private perf box)480/8
- Rusty Moose |EU Main|808/1000
- Rustafied.com - EU Friday47/100
- Rustoria.co - EU Main886/950
The short version
Quick answers
From the figures on this page.
Wipe days
When does TEST wipe, and how often?
Too few wipes are on record for TEST to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 10 hours have passed since its current world was created.
About the server
Which Rust version is TEST on?
Running on Windows, TEST is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
Has TEST stayed online, and is it up now?
TEST is offline at the moment; the last time it was seen was 24 days 9 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 5 October 2026.
What location is listed for TEST?
No region is published by TEST. Rust Insights reports the location a server declares, not the physical place of the machine. 176.123.226.113:28015 is where it answers.
Server tags
What is meant by each tag on TEST?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what TEST publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TEST?
The Rust Insights lists that carry TEST are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of TEST look like?
TEST is offline at the moment; the last sighting was 24 days 9 hours ago.
Where does TEST sit in the rankings?
Player hours over seven days put TEST at #13,809, within the top 61% of the ranked field.
Rules and settings
What settings and rules apply on TEST?
The name of TEST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on TEST?
The game generates the map on TEST, which is procedural.
How to join
What is the way to join TEST?
To connect, start Rust and enter client.connect 176.123.226.113:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.