Server profile
Test
Offline, with 0 of 2 players on; ranked #16,008 of every public Rust server, the top 72%. It last wiped 22d ago.
Offline 176.109.176.182:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|249/250
- Rustoria.co - EU East Long187/225
- Rusty Moose |EU Main|20/250
- Rustoria.co - EU Main21/250
- Rustafied.com - EU Friday25/100
- Rustoria.co - EU East Medium87/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Test wipe, and on which day?
Its rhythm cannot be read yet: Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 22 days 13 hours ago.
Server
What Rust version is live on Test?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Test. Joining needs your game on the same protocol, which Steam updates for you.
Has Test stayed online, and is it up now?
Offline at the moment, Test was last seen 22 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 6 October 2026 is when Rust Insights first saw it.
Where does Test run from?
There is no region published for Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 176.109.176.182:28015.
Lists and tags
What is meant by each tag on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
Test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now?
Test was last seen 22 days 12 hours ago and is offline right now.
How does Test compare with other Rust servers in the ranking?
Player hours over seven days put Test at #16,008, within the top 72% of the ranked field.
Rules and settings
How is Test configured, and what rules apply?
Nothing about gather rate is given in the name of Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on Test?
The map on Test is procedural and the game generates it.
Join
How do you connect to Test?
To connect, start Rust and enter client.connect 176.109.176.182:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.