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Rust Insights

Server profile

local-test

Offline, with 1 of 10 players on; ranked #13,621 of every public Rust server, the top 62%. It last wiped 19d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,621ranktop 62%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 17:57 UTC19d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average54/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average91/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average276/300
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average13/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average355/375
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average278/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does local-test look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak.

When does local-test wipe, and how often?

Its rhythm cannot be read yet: local-test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 19 days 8 hours ago.

Server

What Rust version is live on local-test?

Running on Windows, local-test is on Rust network protocol 2634 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for local-test, and is it online?

Offline at the moment, local-test was last seen 19 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 10 October 2026.

In which location does local-test sit?

There is no region published for local-test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 176.108.25.154:28015.

Server tags

How should you read the tags listed for local-test?

When the game's server browser reads local-test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does local-test appear?

These Rust Insights lists include local-test: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on local-test right now, and how does that number move?

The last time local-test was seen online was 19 days 6 hours ago, and it is offline now.

In the ranking of Rust servers, where does local-test place?

The player-hours ranking for the last seven days puts local-test at #13,621, among the top 62% of all ranked servers.

Rules and settings

How is local-test configured, and what rules apply?

No gather rate appears in the name of local-test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.

What is the map on local-test?

A procedural map, generated by the game, is what local-test runs.

Join

What is the way to join local-test?

To connect, start Rust and enter client.connect 176.108.25.154:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.