Server profile
local-test
Offline, with 1 of 10 players on; ranked #14,342 of every public Rust server, the top 65%. It last wiped 17d ago.
Offline 176.108.22.217:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|769/825
- Rustoria.co - EU Main48/250
- Rusty Moose |EU Main|110/250
- Rustoria.co - EU East Long418/500
- Rustoria.co - EU East Medium242/300
- Rustafied.com - EU Friday184/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does local-test wipe, and on which day?
Its rhythm cannot be read yet: local-test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 2 hours ago.
Server details
What Rust version is live on local-test?
The Rust build is network protocol 2634 and build 167398, running on Windows, for local-test. Joining needs your game on the same protocol, which Steam updates for you.
Has local-test stayed online, and is it up now?
The last sighting of local-test was 15 days 19 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 11 October 2026 is when Rust Insights first saw it.
What location is listed for local-test?
There is no region published for local-test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 176.108.22.217:28015 is where it answers.
Lists and tags
What is meant by each tag on local-test?
These tags come from local-test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does local-test appear?
These Rust Insights lists include local-test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of local-test look like?
local-test is offline at the moment; the last sighting was 15 days 19 hours ago.
In the ranking of Rust servers, where does local-test place?
Player hours over seven days put local-test at #14,342, within the top 65% of the ranked field.
Map and rules
How is local-test configured, and what rules apply?
No gather rate appears in the name of local-test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.
What is the map on local-test?
The map on local-test is procedural and the game generates it.
How to join
How can you get onto local-test?
Open the console with F1 in Rust and enter client.connect 176.108.22.217:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.