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Live edition87,370 playing on 11,874 servers

Rust Insights

Server profile

local-test

Offline, with 1 of 10 players on; ranked #14,342 of every public Rust server, the top 65%. It last wiped 17d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,342ranktop 65%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average769/825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average48/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average110/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average418/500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average242/300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average184/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does local-test wipe, and on which day?

Its rhythm cannot be read yet: local-test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 2 hours ago.

Server details

What Rust version is live on local-test?

The Rust build is network protocol 2634 and build 167398, running on Windows, for local-test. Joining needs your game on the same protocol, which Steam updates for you.

Has local-test stayed online, and is it up now?

The last sighting of local-test was 15 days 19 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 11 October 2026 is when Rust Insights first saw it.

What location is listed for local-test?

There is no region published for local-test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 176.108.22.217:28015 is where it answers.

Lists and tags

What is meant by each tag on local-test?

These tags come from local-test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does local-test appear?

These Rust Insights lists include local-test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of local-test look like?

local-test is offline at the moment; the last sighting was 15 days 19 hours ago.

In the ranking of Rust servers, where does local-test place?

Player hours over seven days put local-test at #14,342, within the top 65% of the ranked field.

Map and rules

How is local-test configured, and what rules apply?

No gather rate appears in the name of local-test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.

What is the map on local-test?

The map on local-test is procedural and the game generates it.

How to join

How can you get onto local-test?

Open the console with F1 in Rust and enter client.connect 176.108.22.217:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.