Server profile
ServerName
Offline, with 1 of 5 players on; ranked #14,850 of every public Rust server, the top 69%. It last wiped 13d ago.
Offline 176.107.212.91:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|823/850
- Rustoria.co - EU Main58/250
- Rusty Moose |EU Main|134/250
- Rustoria.co - EU East Long524/575
- Rustoria.co - EU East Medium315/350
- Rustafied.com - EU Friday240/325
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does ServerName wipe?
Too few wipes are on record for ServerName to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 13 days 9 hours ago.
About the server
What Rust version is live on ServerName?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is ServerName, and is it up at the moment?
The last sighting of ServerName was 13 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 October 2026 is when Rust Insights first saw it.
Where does ServerName run from?
There is no region published for ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. 176.107.212.91:28015 is where it answers.
Lists and tags
What is meant by each tag on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on ServerName right now, and how does that number move?
ServerName was last seen 13 days 8 hours ago and is offline right now.
In the ranking of Rust servers, where does ServerName place?
Player hours over seven days put ServerName at #14,850, within the top 69% of the ranked field.
Map and rules
What settings and rules apply on ServerName?
The name of ServerName does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
How to join
How can you get onto ServerName?
Type client.connect 176.107.212.91:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.