Server profile
ServerName
Offline, with 1 of 5 players on; ranked #14,542 of every public Rust server, the top 61%. It last wiped 52d ago.
Offline 176.105.208.26:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|141/250
- Rustoria.co - EU East Long115/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main19/250
- Rustafied.com - EU Friday11/100
- Rustoria.co - EU East Medium18/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does ServerName wipe?
Its rhythm cannot be read yet: ServerName has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 52 days 7 hours have passed since its current world was created.
Server
What Rust version is live on ServerName?
Running on Windows, ServerName is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
Has ServerName stayed online, and is it up now?
ServerName is offline at the moment; the last time it was seen was 31 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 27 September 2026.
In which location does ServerName sit?
There is no region published for ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.105.208.26:28015 is where it answers.
Lists and tags
What is meant by each tag on ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature ServerName?
These Rust Insights lists include ServerName: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of ServerName look like?
The last time ServerName was seen online was 31 days 13 hours ago, and it is offline now.
In the ranking of Rust servers, where does ServerName place?
Player hours over seven days put ServerName at #14,542, within the top 61% of the ranked field.
Map and rules
What are the settings and rules for ServerName?
No gather rate appears in the name of ServerName. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on ServerName?
The map on ServerName is procedural and the game generates it.
Join
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 176.105.208.26:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.