Server profile
ServerName
Offline, with 0 of 5 players on; ranked #14,755 of every public Rust server, the top 68%. It last wiped 60d ago.
Offline 176.102.222.35:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|168/250
- Rustoria.co - EU East Long121/200
- Rusty Moose |EU Main|17/250
- Rustoria.co - EU Main15/250
- Rustafied.com - EU Friday17/100
- Rustoria.co - EU East Medium25/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does ServerName wipe, and how often?
Too few wipes are on record for ServerName to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 60 days 23 hours ago.
Server details
Which Rust version is ServerName on?
Running on Windows, ServerName is on Rust network protocol 2633 and build 165485. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ServerName, and is it online?
ServerName is offline at the moment; the last time it was seen was 35 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 23 September 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
No region is published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. 176.102.222.35:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165485 (Build): Build 165485 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on ServerName right now?
The last time ServerName was seen online was 35 days 7 hours ago, and it is offline now.
How does ServerName compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts ServerName at #14,755, among the top 68% of all ranked servers.
Rules and settings
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on ServerName?
The game generates the map on ServerName, which is procedural.
How to join
What is the way to join ServerName?
To connect, start Rust and enter client.connect 176.102.222.35:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.