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Rust Insights

Server profile

My Local Test Server [No EAC]

Offline, with 1 of 10 players on; ranked #14,710 of every public Rust server, the top 65%. It last wiped 49d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,710ranktop 65%
49d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average802/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average57/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average118/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average459/525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average282/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average214/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does My Local Test Server [No EAC] wipe, and on which day?

Its rhythm cannot be read yet: My Local Test Server [No EAC] has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 49 days 3 hours have passed since its current world was created.

Server

On what version does My Local Test Server [No EAC] currently run?

Running on Windows, My Local Test Server [No EAC] is on Rust network protocol 2633 and build 163407. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Local Test Server [No EAC], and is it online?

Offline at the moment, My Local Test Server [No EAC] was last seen 32 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 25 September 2026 is when Rust Insights first saw it.

What location is listed for My Local Test Server [No EAC]?

No region is published by My Local Test Server [No EAC]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 176.0.56.177:28015.

Tags

Which meanings sit behind the tags on My Local Test Server [No EAC]?

These tags come from My Local Test Server [No EAC] and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163407 (Build): The game build is 163407; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does My Local Test Server [No EAC] appear?

These Rust Insights lists include My Local Test Server [No EAC]: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on My Local Test Server [No EAC] right now, and how does that number move?

My Local Test Server [No EAC] is offline at the moment; the last sighting was 32 days 8 hours ago.

In the ranking of Rust servers, where does My Local Test Server [No EAC] place?

The player-hours ranking for the last seven days puts My Local Test Server [No EAC] at #14,710, among the top 65% of all ranked servers.

Settings and rules

What settings and rules apply on My Local Test Server [No EAC]?

Nothing about gather rate is given in the name of My Local Test Server [No EAC]. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.

What is the map on My Local Test Server [No EAC]?

A procedural map, generated by the game, is what My Local Test Server [No EAC] runs.

How to join

What is the way to join My Local Test Server [No EAC]?

To connect, start Rust and enter client.connect 176.0.56.177:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163407
Build The game build is 163407.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.