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Rust Insights

Server profile

HORIHEE RUNTIME LAB

Offline, with 1 of 4 players on; ranked #14,441 of every public Rust server, the top 60%. It last wiped 33d ago.

Filed under
Launch Rust and join
1/ 4 players now 25% full
07-day averagepeak –
#14,441ranktop 60%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 01:31 UTC33d ago 1 – running 1
Thu 24 Sep, 10:39 UTC33d ago 1 – 0.6 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average233/250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average20/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average112/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average44/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at HORIHEE RUNTIME LAB?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

How often does HORIHEE RUNTIME LAB wipe, and on which day?

Its rhythm cannot be read yet: HORIHEE RUNTIME LAB has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 33 days 21 hours have passed since its current world was created.

Server

On what version does HORIHEE RUNTIME LAB currently run?

Rust network protocol 2633 and build 165217 on Windows is what HORIHEE RUNTIME LAB runs. The same protocol is required to join, and Steam takes care of updating it.

Has HORIHEE RUNTIME LAB stayed online, and is it up now?

HORIHEE RUNTIME LAB is offline at the moment; the last time it was seen was 27 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 24 September 2026.

In which location does HORIHEE RUNTIME LAB sit?

A region is not published by HORIHEE RUNTIME LAB. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 175.197.111.242:28015.

Tags

What is meant by each tag on HORIHEE RUNTIME LAB?

These tags come from HORIHEE RUNTIME LAB and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does HORIHEE RUNTIME LAB turn up among the Rust Insights lists and filters?

These Rust Insights lists include HORIHEE RUNTIME LAB: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on HORIHEE RUNTIME LAB right now, and how does that number move?

HORIHEE RUNTIME LAB was last seen 27 days 10 hours ago and is offline right now.

How does HORIHEE RUNTIME LAB compare with other Rust servers in the ranking?

On player hours for the last seven days, HORIHEE RUNTIME LAB sits at #14,441, inside the top 60% of ranked servers.

Map and rules

How is HORIHEE RUNTIME LAB configured, and what rules apply?

The name of HORIHEE RUNTIME LAB does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on HORIHEE RUNTIME LAB?

The game generates the map on HORIHEE RUNTIME LAB, which is procedural.

Connecting

How can you get onto HORIHEE RUNTIME LAB?

Type client.connect 175.197.111.242:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players 4 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.