Server profile
HORIHEE RUNTIME LAB
Offline, with 1 of 4 players on; ranked #14,441 of every public Rust server, the top 60%. It last wiped 33d ago.
Offline 175.197.111.242:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 01:31 UTC33d ago | 1 | – | running | 1 |
| Thu 24 Sep, 10:39 UTC33d ago | 1 | – | 0.6 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|233/250
- Rustoria.co - EU Main16/250
- Rusty Moose |EU Main|20/250
- Rustoria.co - EU East Long112/200
- Rustoria.co - EU East Medium44/200
- Rustafied.com - EU Friday43/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at HORIHEE RUNTIME LAB?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.
How often does HORIHEE RUNTIME LAB wipe, and on which day?
Its rhythm cannot be read yet: HORIHEE RUNTIME LAB has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 33 days 21 hours have passed since its current world was created.
Server
On what version does HORIHEE RUNTIME LAB currently run?
Rust network protocol 2633 and build 165217 on Windows is what HORIHEE RUNTIME LAB runs. The same protocol is required to join, and Steam takes care of updating it.
Has HORIHEE RUNTIME LAB stayed online, and is it up now?
HORIHEE RUNTIME LAB is offline at the moment; the last time it was seen was 27 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 24 September 2026.
In which location does HORIHEE RUNTIME LAB sit?
A region is not published by HORIHEE RUNTIME LAB. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 175.197.111.242:28015.
Tags
What is meant by each tag on HORIHEE RUNTIME LAB?
These tags come from HORIHEE RUNTIME LAB and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does HORIHEE RUNTIME LAB turn up among the Rust Insights lists and filters?
These Rust Insights lists include HORIHEE RUNTIME LAB: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on HORIHEE RUNTIME LAB right now, and how does that number move?
HORIHEE RUNTIME LAB was last seen 27 days 10 hours ago and is offline right now.
How does HORIHEE RUNTIME LAB compare with other Rust servers in the ranking?
On player hours for the last seven days, HORIHEE RUNTIME LAB sits at #14,441, inside the top 60% of ranked servers.
Map and rules
How is HORIHEE RUNTIME LAB configured, and what rules apply?
The name of HORIHEE RUNTIME LAB does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on HORIHEE RUNTIME LAB?
The game generates the map on HORIHEE RUNTIME LAB, which is procedural.
Connecting
How can you get onto HORIHEE RUNTIME LAB?
Type client.connect 175.197.111.242:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.