Server profile · NA
[US] Sentinel Main Test | Vanilla | Weekly
Offline, with 0 of 10 players on; ranked #15,140 of every public Rust server, the top 70%. It last wiped 19d ago.
Offline NA 174.57.113.24:28040 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Saturday 31 October, 03:09 UTC, in 1d 17h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does [US] Sentinel Main Test | Vanilla | Weekly wipe, and how often?
weekly: 7 days after its last wipe puts [US] Sentinel Main Test | Vanilla | Weekly's next wipe at an estimated time. A wipe is expected on Saturday 31 October at 03:09 UTC. The world you are playing on now was made 19 days 6 hours ago. The tags list wipes as weekly.
Server details
What Rust version is live on [US] Sentinel Main Test | Vanilla | Weekly?
Running on Windows, [US] Sentinel Main Test | Vanilla | Weekly is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [US] Sentinel Main Test | Vanilla | Weekly, and is it up at the moment?
[US] Sentinel Main Test | Vanilla | Weekly is offline at the moment; the last time it was seen was 13 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 10 October 2026.
In which location does [US] Sentinel Main Test | Vanilla | Weekly sit?
Its NA tag is what [US] Sentinel Main Test | Vanilla | Weekly uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 174.57.113.24:28040.
Lists and tags
What is meant by each tag on [US] Sentinel Main Test | Vanilla | Weekly?
These tags come from [US] Sentinel Main Test | Vanilla | Weekly and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America; rustmaps (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [US] Sentinel Main Test | Vanilla | Weekly turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry [US] Sentinel Main Test | Vanilla | Weekly are Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player counts
How many players are on [US] Sentinel Main Test | Vanilla | Weekly right now, and how does that number move?
The last time [US] Sentinel Main Test | Vanilla | Weekly was seen online was 13 days 3 hours ago, and it is offline now.
Where does [US] Sentinel Main Test | Vanilla | Weekly sit in the rankings?
[US] Sentinel Main Test | Vanilla | Weekly holds #15,140 for player hours over the last seven days, #1,555 in North America and in the top 70% of all ranked servers.
Settings and rules
What are the settings and rules for [US] Sentinel Main Test | Vanilla | Weekly?
Nothing about gather rate is given in the name of [US] Sentinel Main Test | Vanilla | Weekly. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
What is the map on [US] Sentinel Main Test | Vanilla | Weekly?
The map on [US] Sentinel Main Test | Vanilla | Weekly is custom, size 4,250, with its file published for download here.
Join
How can you get onto [US] Sentinel Main Test | Vanilla | Weekly?
Type client.connect 174.57.113.24:28040 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.