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Rust Insights

Server profile · NA

[US] Sentinel Main Test | Vanilla | Weekly

Offline, with 0 of 10 players on; ranked #15,140 of every public Rust server, the top 70%. It last wiped 19d ago.

Filed under weekly wipes vanillamoddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,140ranktop 70% · #1555 in NA
19d agolast wipeweekly schedule
1d 17hnext wipeSat 31 Oct, 03:09 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Note: Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Saturday 31 October, 03:09 UTC, in 1d 17h. Weekly: 7 days after its last wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average6/100
  2. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average3/150
  3. Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average17/250
  4. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average20/250
  5. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 205 on average205/250
  6. Rustoria.co - US MondaysNA · groups of 12+ · weekly · 157 on average134/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does [US] Sentinel Main Test | Vanilla | Weekly wipe, and how often?

weekly: 7 days after its last wipe puts [US] Sentinel Main Test | Vanilla | Weekly's next wipe at an estimated time. A wipe is expected on Saturday 31 October at 03:09 UTC. The world you are playing on now was made 19 days 6 hours ago. The tags list wipes as weekly.

Server details

What Rust version is live on [US] Sentinel Main Test | Vanilla | Weekly?

Running on Windows, [US] Sentinel Main Test | Vanilla | Weekly is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [US] Sentinel Main Test | Vanilla | Weekly, and is it up at the moment?

[US] Sentinel Main Test | Vanilla | Weekly is offline at the moment; the last time it was seen was 13 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 10 October 2026.

In which location does [US] Sentinel Main Test | Vanilla | Weekly sit?

Its NA tag is what [US] Sentinel Main Test | Vanilla | Weekly uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 174.57.113.24:28040.

Lists and tags

What is meant by each tag on [US] Sentinel Main Test | Vanilla | Weekly?

These tags come from [US] Sentinel Main Test | Vanilla | Weekly and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America; rustmaps (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [US] Sentinel Main Test | Vanilla | Weekly turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [US] Sentinel Main Test | Vanilla | Weekly are Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

How many players are on [US] Sentinel Main Test | Vanilla | Weekly right now, and how does that number move?

The last time [US] Sentinel Main Test | Vanilla | Weekly was seen online was 13 days 3 hours ago, and it is offline now.

Where does [US] Sentinel Main Test | Vanilla | Weekly sit in the rankings?

[US] Sentinel Main Test | Vanilla | Weekly holds #15,140 for player hours over the last seven days, #1,555 in North America and in the top 70% of all ranked servers.

Settings and rules

What are the settings and rules for [US] Sentinel Main Test | Vanilla | Weekly?

Nothing about gather rate is given in the name of [US] Sentinel Main Test | Vanilla | Weekly. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

What is the map on [US] Sentinel Main Test | Vanilla | Weekly?

The map on [US] Sentinel Main Test | Vanilla | Weekly is custom, size 4,250, with its file published for download here.

Join

How can you get onto [US] Sentinel Main Test | Vanilla | Weekly?

Type client.connect 174.57.113.24:28040 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America The server browser files this server under North America.

Other

rustmaps
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.