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Rust Insights

Server profile

Destroyer's test server 2026

Offline, with 1 of 10 players on; ranked #14,052 of every public Rust server, the top 63%. It last wiped 7d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 1
#14,052ranktop 63%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average503/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average255/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average306/250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28/250

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Destroyer's test server 2026 wipe, and on which day?

Too few wipes are on record for Destroyer's test server 2026 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 7 days 11 hours have passed since its current world was created.

Server

On what version does Destroyer's test server 2026 currently run?

Running on Windows, Destroyer's test server 2026 is on Rust network protocol 2633 and build 162852. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Destroyer's test server 2026, and is it online?

Destroyer's test server 2026 is offline at the moment; the last time it was seen was 7 days 10 hours ago. It spent 0 of the last 6 full days' 144 hours up, 0% of the time. Rust Insights first logged this server on 22 October 2026.

In which location does Destroyer's test server 2026 sit?

There is no region published for Destroyer's test server 2026. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 174.134.161.184:28015.

Server tags

Which meanings sit behind the tags on Destroyer's test server 2026?

When the game's server browser reads Destroyer's test server 2026, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs162852 (Build): Build 162852 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Destroyer's test server 2026?

Destroyer's test server 2026 appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on Destroyer's test server 2026 right now?

The last time Destroyer's test server 2026 was seen online was 7 days 10 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.

How does Destroyer's test server 2026 compare with other Rust servers in the ranking?

On player hours for the last seven days, Destroyer's test server 2026 sits at #14,052, inside the top 63% of ranked servers.

Rules and settings

How is Destroyer's test server 2026 configured, and what rules apply?

Nothing about gather rate is given in the name of Destroyer's test server 2026. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on Destroyer's test server 2026?

A procedural map, generated by the game, is what Destroyer's test server 2026 runs.

Connecting

How can you get onto Destroyer's test server 2026?

To connect, start Rust and enter client.connect 174.134.161.184:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs162852,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol To join you need the same version; protocol 2633.
cs162852
Build Build 162852 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.