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Rust Insights

Server profile

Always Small Maps 2x

Offline, with 0 of 100 players on; ranked #16,773 of every public Rust server, the top 70%. It last wiped 27d ago.

Filed under 2x moddedcarbon
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#16,773ranktop 70%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 717 on average434/500
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 537 on average281/325
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 346 on average211/250
  4. Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average10/100
  5. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 322 on average137/190
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 296 on average162/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does Always Small Maps 2x wipe, and how often?

Its rhythm cannot be read yet: Always Small Maps 2x has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 7 hours ago.

Server details

What Rust version is live on Always Small Maps 2x?

Rust network protocol 2633 and build 165217 on Windows is what Always Small Maps 2x runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Always Small Maps 2x stayed online, and is it up now?

Always Small Maps 2x is offline at the moment; the last time it was seen was 27 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 30 September 2026.

Where does Always Small Maps 2x run from?

A region is not published by Always Small Maps 2x. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 173.90.239.20:28015.

Server tags

What is meant by each tag on Always Small Maps 2x?

These tags come from Always Small Maps 2x and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Always Small Maps 2x appear?

Always Small Maps 2x appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Player counts

What does the population of Always Small Maps 2x look like?

The last time Always Small Maps 2x was seen online was 27 days 7 hours ago, and it is offline now.

In the ranking of Rust servers, where does Always Small Maps 2x place?

The player-hours ranking for the last seven days puts Always Small Maps 2x at #16,773, among the top 70% of all ranked servers.

Map and rules

What settings and rules apply on Always Small Maps 2x?

A 2x gather rate is what the name of Always Small Maps 2x states. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

Connecting

How can you get onto Always Small Maps 2x?

To connect, start Rust and enter client.connect 173.90.239.20:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.