Skip to the story

Live edition96,217 playing on 11,872 servers

Rust Insights

Server profile

E2E Test Server

Offline, with 0 of 4 players on; ranked #15,472 of every public Rust server, the top 67%. It last wiped 35d ago.

Filed under
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,472ranktop 67%
35d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 22 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 13:14 UTC35d ago 0 – running 0
Mon 21 Sep, 22:37 UTC35d ago 0 – 0.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average818/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average57/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average133/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average511/575
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average322/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average239/325

The short version

Quick answers

From the figures on this page.

Wipe days

On E2E Test Server, what happens on wipe day?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does E2E Test Server wipe, and how often?

The record of E2E Test Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 35 days 5 hours have passed since its current world was created.

About the server

Which Rust version is E2E Test Server on?

Rust network protocol 2633 and build 165217 on Linux is what E2E Test Server runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is E2E Test Server, and is it up at the moment?

The last sighting of E2E Test Server was 35 days 5 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 20 September 2026.

In which location does E2E Test Server sit?

A region is not published by E2E Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 173.72.133.111:28015 is where it answers.

Lists and tags

What is meant by each tag on E2E Test Server?

These tags come from E2E Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature E2E Test Server?

These Rust Insights lists include E2E Test Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of E2E Test Server look like?

The last time E2E Test Server was seen online was 35 days 5 hours ago, and it is offline now.

In the ranking of Rust servers, where does E2E Test Server place?

The player-hours ranking for the last seven days puts E2E Test Server at #15,472, among the top 67% of all ranked servers.

Settings and rules

How is E2E Test Server configured, and what rules apply?

No gather rate appears in the name of E2E Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on E2E Test Server?

A procedural map, generated by the game, is what E2E Test Server runs.

How to join

How do you connect to E2E Test Server?

Type client.connect 173.72.133.111:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players It holds 4 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.