Server profile
Name of Server as Shown on the Client Server List
Offline, with 1 of 10 players on; ranked #10,074 of every public Rust server, the top 45%. It last wiped 4d ago.
Offline 173.246.204.37:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 21:35 UTC4d ago | 1 | – | running | 1 |
| Tue 20 Oct, 04:58 UTC9d ago | 1 | – | 4.7 days | 1 |
| Sun 11 Oct, 00:43 UTC18d ago | 1 | – | 9.2 days | 1 |
| Thu 8 Oct, 00:38 UTC21d ago | 1 | – | 3 days | 1 |
| Tue 6 Oct, 06:44 UTC23d ago | 1 | – | 1.7 days | 1 |
| Mon 5 Oct, 06:19 UTC24d ago | 1 | – | 1 days | 1 |
| Fri 2 Oct, 02:39 UTC27d ago | 1 | held half | 3.2 days | 1 |
| Thu 1 Oct, 00:22 UTC28d ago | 1 | – | 1.1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|343/400
- Rustoria.co - EU East Long458/500
- Rusty Moose |EU Main|979/1000
- Rustafied.com - EU Friday52/100
- Rustoria.co - EU Main983/1000
- Rustoria.co - US Main37/250
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Name of Server as Shown on the Client Server List?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does Name of Server as Shown on the Client Server List wipe, and how often?
No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 20 hours ago.
About the server
On what version does Name of Server as Shown on the Client Server List currently run?
Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Name of Server as Shown on the Client Server List stayed online, and is it up now?
Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 4 days 17 hours ago. It spent 4 of the last 7 full days' 168 hours up, 2% of the time. On 22 September 2026 is when Rust Insights first saw it.
Where does Name of Server as Shown on the Client Server List run from?
A region is not published by Name of Server as Shown on the Client Server List. Rust Insights reports the location a server declares, not the physical place of the machine. 173.246.204.37:28015 is where it answers.
Tags
What is meant by each tag on Name of Server as Shown on the Client Server List?
When the game's server browser reads Name of Server as Shown on the Client Server List, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Name of Server as Shown on the Client Server List appear?
Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of Name of Server as Shown on the Client Server List look like?
The last time Name of Server as Shown on the Client Server List was seen online was 4 days 17 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does Name of Server as Shown on the Client Server List place?
Player hours over seven days put Name of Server as Shown on the Client Server List at #10,074, within the top 45% of the ranked field.
Map and rules
What are the settings and rules for Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural and the game generates it.
Connecting
How can you get onto Name of Server as Shown on the Client Server List?
To connect, start Rust and enter client.connect 173.246.204.37:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.