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Live edition99,275 playing on 11,886 servers

Rust Insights

Server profile

Vanilla Rust PVE

Online, with 0 of 50 players on; ranked #3,381 of every public Rust server, the top 15%. It last wiped 13d ago.

Filed under oxide
Launch Rust and join Website
0/ 50 players now 0% full
17-day averagepeak 4
#3,381ranktop 15%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 15% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.1 days usual gap between real wipes
100% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
50% crowd held else halves by day 7

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 9, 21 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:04 UTC13d ago 9 – running 2
Thu 1 Oct, 18:32 UTC FW27d ago 3 held half 14.2 days 0
Thu 17 Sep, 17:45 UTC41d ago 6 halved by day 7 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average383/425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average463/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average983/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

The short version

Quick answers

From the figures on this page.

Wipe days

On Vanilla Rust PVE, what happens on wipe day?

The average busiest point of its recent wipes was 6 players. The peak crowd on this wipe came 21 hours after it started. Half the peak held until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 7.

On what schedule does Vanilla Rust PVE wipe?

Vanilla Rust PVE wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 17 hours ago.

Server

How well does Vanilla Rust PVE perform?

The 48-hour average for server fps is 112, and 85 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 103,982. It drew as much as 3,330 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Vanilla Rust PVE currently run?

Running on Windows, Vanilla Rust PVE is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Vanilla Rust PVE, and is it online?

At the time of this check Vanilla Rust PVE is online. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Vanilla Rust PVE?

No region is published by Vanilla Rust PVE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 173.225.104.251:28080.

Lists and tags

Which meanings sit behind the tags on Vanilla Rust PVE?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use are what Vanilla Rust PVE publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Vanilla Rust PVE?

The Rust Insights lists that carry Vanilla Rust PVE are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of Vanilla Rust PVE look like?

Vanilla Rust PVE shows 0 players at the moment, against 50 slots. The seven-day average is 1 players, and the highest point in that week was 4. The busiest point of the last 48 hours fell at 00:00 UTC, averaging 1 players.

Where does Vanilla Rust PVE sit in the rankings?

On player hours for the last seven days, Vanilla Rust PVE sits at #3,381, inside the top 15% of ranked servers.

Settings and rules

How is Vanilla Rust PVE configured, and what rules apply?

No gather rate appears in the name of Vanilla Rust PVE. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Vanilla Rust PVE?

Size 4,250 and seed 1169124776 define the procedural map on Vanilla Rust PVE, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join Vanilla Rust PVE?

Open the console with F1 in Rust and enter client.connect 173.225.104.251:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/bspBJBHryg is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.