Server profile · NA
DownInTheValley
Online, with 0 of 100 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 16d ago.
Online NA 173.214.174.22:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does DownInTheValley wipe?
Its rhythm cannot be read yet: DownInTheValley has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 16 days 19 hours have passed since its current world was created.
About the server
Does DownInTheValley hold a steady frame rate?
Average server fps over the last 48 hours was 173, with a floor of 119. Buildings, deployables and the rest took the entity count as high as 145,000. Memory use peaked at 4,552 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is DownInTheValley on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for DownInTheValley. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is DownInTheValley, and is it up at the moment?
At the time of this check DownInTheValley is online. Going by the uptime figure it gives, its last restart was around 4 days 17 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 October 2026 is when Rust Insights first saw it.
What location is listed for DownInTheValley?
The NA tag is how DownInTheValley places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 173.214.174.22:28015.
Server tags
Which meanings sit behind the tags on DownInTheValley?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America are what DownInTheValley publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature DownInTheValley?
The Rust Insights lists that carry DownInTheValley are Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of DownInTheValley look like?
At the time of this refresh, DownInTheValley holds 0 players on 100 slots. Its average over seven days comes to 0 players.
How does DownInTheValley compare with other Rust servers in the ranking?
On the seven-day player-hours measure, DownInTheValley is #15,269, in the top 68% of all ranked servers and #1,495 in North America.
Settings and rules
What settings and rules apply on DownInTheValley?
The name of DownInTheValley does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on DownInTheValley?
DownInTheValley runs a procedural map of size 5,000 with seed 1234, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to DownInTheValley?
Open the console with F1 in Rust and enter client.connect 173.214.174.22:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.