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Live edition103,347 playing on 11,869 servers

Rust Insights

Server profile

The Rust Experiment

Online, with 0 of 50 players on; ranked #5,442 of every public Rust server, the top 24%. It last wiped 27d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 2
#5,442ranktop 24%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 24% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:49 UTC27d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average314/325
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average383/425
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average950/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average980/1000
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average774/800

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does The Rust Experiment look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 26 hours after it started.

On what schedule does The Rust Experiment wipe?

Too few wipes are on record for The Rust Experiment to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 18 hours have passed since its current world was created.

Server

Does The Rust Experiment hold a steady frame rate?

Average server fps over the last 48 hours was 30, with a floor of 26. The world held a peak of 66,336 entities, counting buildings, deployables and all the rest. It drew as much as 2,014 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on The Rust Experiment?

Rust network protocol 2635 and build 168909 on Windows is what The Rust Experiment runs. You can only join if your game is on the same protocol; Steam handles that update.

Has The Rust Experiment stayed online, and is it up now?

At the time of this check The Rust Experiment is online. The uptime it reports puts the last restart at about 1 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does The Rust Experiment sit?

There is no region published for The Rust Experiment. Rust Insights reports the location a server declares, not the physical place of the machine. 173.170.243.109:28015 is where it answers.

Server tags

How should you read the tags listed for The Rust Experiment?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what The Rust Experiment publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does The Rust Experiment appear?

These Rust Insights lists include The Rust Experiment: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on The Rust Experiment right now?

The Rust Experiment shows 0 players at the moment, against 50 slots. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 00:00 UTC, at 0 players on average.

How does The Rust Experiment compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts The Rust Experiment at #5,442, among the top 24% of all ranked servers.

Settings and rules

What settings and rules apply on The Rust Experiment?

The name of The Rust Experiment does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on The Rust Experiment?

The game generates the map on The Rust Experiment: procedural, size 3,500, seed 609568408. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to The Rust Experiment?

To connect, start Rust and enter client.connect 173.170.243.109:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.