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Rust Insights

Server profile

RustDockerServer

Online, with 0 of 10 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 19d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020012:0021:0006:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.2 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:08 UTC19d ago 0 – running 0
Mon 21 Sep, 00:38 UTC38d ago 0 – 19.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average364/375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average43/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average151/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does RustDockerServer look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does RustDockerServer wipe, and on which day?

Its rhythm cannot be read yet: RustDockerServer has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 19 days 6 hours ago.

Server details

What does performance look like on RustDockerServer?

The 48-hour average for server fps is 64, and 23 was the lowest seen. At its highest the entity count reached 120,921: buildings, deployables and everything else. It drew as much as 6,516 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is RustDockerServer on?

Running on Linux, RustDockerServer is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is RustDockerServer, and is it up at the moment?

At the time of this check RustDockerServer is online. Going by the uptime figure it gives, its last restart was around 3 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does RustDockerServer run from?

No region is published by RustDockerServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 173.17.143.141:28015 is where it answers.

Server tags

How should you read the tags listed for RustDockerServer?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what RustDockerServer publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature RustDockerServer?

RustDockerServer appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on RustDockerServer right now?

Of its 10 slots, RustDockerServer currently has 0 filled. Across the past week the mean was 0 players.

How does RustDockerServer compare with other Rust servers in the ranking?

Player hours over seven days put RustDockerServer at #15,323, within the top 69% of the ranked field.

Map and rules

What are the settings and rules for RustDockerServer?

No gather rate appears in the name of RustDockerServer. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on RustDockerServer?

RustDockerServer runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to RustDockerServer?

To connect, start Rust and enter client.connect 173.17.143.141:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.