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Rust Insights

Server profile

Code Fast

Offline, with 0 of 500 players on; ranked #6,173 of every public Rust server, the top 28%. It last wiped 5d ago.

Filed under
Launch Rust and join
0/ 500 players now 0% full
17-day averagepeak 1
#6,173ranktop 28%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75111:0014:0017:0000:0003:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average145/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average122/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average12/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average21/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average23/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does Code Fast wipe?

The record of Code Fast's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 days have passed since its current world was created.

Server

On what version does Code Fast currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Code Fast. You can only join if your game is on the same protocol; Steam handles that update.

Has Code Fast stayed online, and is it up now?

Code Fast is offline at the moment; the last time it was seen was 21 hours ago. It spent 18 of the last 2 full days' 48 hours up, 38% of the time. Rust Insights first logged this server on 26 October 2026.

Where does Code Fast run from?

No region is published by Code Fast. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 172.59.220.165:28015.

Tags

What is meant by each tag on Code Fast?

The tags gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what Code Fast publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Code Fast appear?

These Rust Insights lists include Code Fast: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on Code Fast right now, and how does that number move?

The last time Code Fast was seen online was 21 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players. The busiest point of the last 48 hours fell at 12:00 UTC, averaging 1 players.

Where does Code Fast sit in the rankings?

The player-hours ranking for the last seven days puts Code Fast at #6,173, among the top 28% of all ranked servers.

Rules and settings

What are the settings and rules for Code Fast?

Nothing about gather rate is given in the name of Code Fast. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on Code Fast?

The map on Code Fast is procedural and the game generates it.

How to join

What is the way to join Code Fast?

To connect, start Rust and enter client.connect 172.59.220.165:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.