Server profile
ZombieSurvival Private Test
Offline, with 1 of 30 players on; ranked #13,887 of every public Rust server, the top 63%. It last wiped 15d ago.
Offline 172.59.128.1:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe days
How often does ZombieSurvival Private Test wipe, and on which day?
Its rhythm cannot be read yet: ZombieSurvival Private Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 22 hours ago.
About the server
On what version does ZombieSurvival Private Test currently run?
Running on Windows, ZombieSurvival Private Test is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ZombieSurvival Private Test, and is it up at the moment?
Offline at the moment, ZombieSurvival Private Test was last seen 9 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 October 2026 is when Rust Insights first saw it.
In which location does ZombieSurvival Private Test sit?
No region is published by ZombieSurvival Private Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 172.59.128.1:28015 is where it answers.
Server tags
Which meanings sit behind the tags on ZombieSurvival Private Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use are what ZombieSurvival Private Test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature ZombieSurvival Private Test?
The Rust Insights lists that carry ZombieSurvival Private Test are Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of ZombieSurvival Private Test look like?
ZombieSurvival Private Test was last seen 9 days 5 hours ago and is offline right now.
In the ranking of Rust servers, where does ZombieSurvival Private Test place?
The player-hours ranking for the last seven days puts ZombieSurvival Private Test at #13,887, among the top 63% of all ranked servers.
Settings and rules
What settings and rules apply on ZombieSurvival Private Test?
Nothing about gather rate is given in the name of ZombieSurvival Private Test. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
What is the map on ZombieSurvival Private Test?
The game generates the map on ZombieSurvival Private Test, which is procedural.
How to join
What is the way to join ZombieSurvival Private Test?
To connect, start Rust and enter client.connect 172.59.128.1:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.