Server profile
Eddies Rust Server 11
Online, with 0 of 100 players on; ranked #15,284 of every public Rust server, the top 69%. It last wiped 124d ago.
Online 172.245.215.234:19280 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Eddies Rust Server 11 wipe, and on which day?
An estimate from the force wipe gives the next wipe on Eddies Rust Server 11. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 124 days 22 hours ago. Wipes run monthly, as its tags say.
Server
Does Eddies Rust Server 11 hold a steady frame rate?
Average server fps over the last 48 hours was 40, with a floor of 27. The world held a peak of 84,121 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,719 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Eddies Rust Server 11 on?
Running on Linux, Eddies Rust Server 11 is on Rust network protocol 2627 and build 154033. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Eddies Rust Server 11, and is it up at the moment?
At the time of this check Eddies Rust Server 11 is online. Going by the uptime figure it gives, its last restart was around 10 days 14 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Eddies Rust Server 11?
No region is published by Eddies Rust Server 11. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 172.245.215.234:19280.
Lists and tags
Which meanings sit behind the tags on Eddies Rust Server 11?
When the game's server browser reads Eddies Rust Server 11, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2627 (Protocol): Your game must run the same version to join: the protocol is 2627; cs154033 (Build): It runs game build 154033; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Eddies Rust Server 11 turn up among the Rust Insights lists and filters?
These Rust Insights lists include Eddies Rust Server 11: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on Eddies Rust Server 11 right now, and how does that number move?
Of its 100 slots, Eddies Rust Server 11 currently has 0 filled. Across the past week the mean was 0 players.
Where does Eddies Rust Server 11 sit in the rankings?
The player-hours ranking for the last seven days puts Eddies Rust Server 11 at #15,284, among the top 69% of all ranked servers.
Map and rules
What settings and rules apply on Eddies Rust Server 11?
The name of Eddies Rust Server 11 does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
Which map is live on Eddies Rust Server 11?
Eddies Rust Server 11 runs a procedural map of size 3,800 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join Eddies Rust Server 11?
Open the console with F1 in Rust and enter client.connect 172.245.215.234:19280. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.