Server profile
Local Test Server
Offline, with 1 of 10 players on; ranked #13,334 of every public Rust server. It last wiped 44d ago.
Offline 170.203.112.78:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|436/475
- Rustoria.co - EU East Long209/225
- Rustoria.co - EU Main25/250
- Rusty Moose |EU Main|27/250
- Rustoria.co - EU East Medium136/200
- Rustafied.com - EU Friday43/100
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Local Test Server wipe, and on which day?
The record of Local Test Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 44 days 21 hours have passed since its current world was created.
Server
Which Rust version is Local Test Server on?
Running on Windows, Local Test Server is on Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Has Local Test Server stayed online, and is it up now?
Local Test Server is offline at the moment; the last time it was seen was 38 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Local Test Server run from?
A region is not published by Local Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 170.203.112.78:28015.
Server tags
Which meanings sit behind the tags on Local Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what Local Test Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Local Test Server appear?
The Rust Insights lists that carry Local Test Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Local Test Server right now?
Local Test Server was last seen 38 days 3 hours ago and is offline right now.
Where does Local Test Server sit in the rankings?
The player-hours ranking for the last seven days puts Local Test Server at #13,334, among the top – of all ranked servers.
Rules and settings
How is Local Test Server configured, and what rules apply?
Nothing about gather rate is given in the name of Local Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map is live on Local Test Server?
A procedural map, generated by the game, is what Local Test Server runs.
Join
How do you connect to Local Test Server?
Open the console with F1 in Rust and enter client.connect 170.203.112.78:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.