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Rust Insights

Server profile · EU

RedLava.World | Rust

Offline, with 0 of 200 players on; ranked #15,907 of every public Rust server, the top 72%. It last wiped 21d ago.

Filed under vanillamoddedoxide
Launch Rust and join
0/ 200 players now 0% full
07-day averagepeak –
#15,907ranktop 72% · #2507 in EU
21d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Note: Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average109/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average37/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average125/700

The short version

Quick answers

From the figures on this page.

Wipe days

How often does RedLava.World | Rust wipe, and on which day?

Its rhythm cannot be read yet: RedLava.World | Rust has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 2 hours ago.

About the server

What Rust version is live on RedLava.World | Rust?

Running on Linux, RedLava.World | Rust is on Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for RedLava.World | Rust, and is it online?

Offline at the moment, RedLava.World | Rust was last seen 21 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 8 October 2026.

In which location does RedLava.World | Rust sit?

With its EU tag, RedLava.World | Rust lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 169.58.10.121:29015 is where it answers.

Lists and tags

How should you read the tags listed for RedLava.World | Rust?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe are what RedLava.World | Rust publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does RedLava.World | Rust turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry RedLava.World | Rust are Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of RedLava.World | Rust look like?

RedLava.World | Rust was last seen 21 days 1 hours ago and is offline right now.

How does RedLava.World | Rust compare with other Rust servers in the ranking?

On the seven-day player-hours measure, RedLava.World | Rust is #15,907, in the top 72% of all ranked servers and #2,507 in Europe.

Rules and settings

How is RedLava.World | Rust configured, and what rules apply?

No gather rate appears in the name of RedLava.World | Rust. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on RedLava.World | Rust?

The game generates the map on RedLava.World | Rust, which is procedural.

Connecting

What is the way to join RedLava.World | Rust?

To connect, start Rust and enter client.connect 169.58.10.121:29015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players It holds 200 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.