Server profile
Zytch's 1x Vanilla
Online, with 0 of 40 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 30d ago.
Online 169.155.120.218:9035 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 17:28 UTC30d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Zytch's 1x Vanilla look like once wipe day arrives?
The average busiest point of its recent wipes was 3 players. 8 hours into the latest wipe, the crowd on the server reached its peak.
How often does Zytch's 1x Vanilla wipe, and on which day?
The only wipe on Zytch's 1x Vanilla is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 30 days 1 hours ago. The tags put wipes at monthly.
About the server
How well does Zytch's 1x Vanilla perform?
Average server fps over the last 48 hours was 221, with a floor of 169. At its highest the entity count reached 56,235: buildings, deployables and everything else. The highest memory figure was 3,942 MB. A climbing entity count and low fps are what players experience as lag.
On what version does Zytch's 1x Vanilla currently run?
Running on Linux, Zytch's 1x Vanilla is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Zytch's 1x Vanilla, and is it up at the moment?
Zytch's 1x Vanilla is currently reachable and online. Going by the uptime figure it gives, its last restart was around 11 days 13 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 29 September 2026.
What location is listed for Zytch's 1x Vanilla?
A region is not published by Zytch's 1x Vanilla. Rust Insights reports the location a server declares, not the physical place of the machine. 169.155.120.218:9035 is where it answers.
Lists and tags
How should you read the tags listed for Zytch's 1x Vanilla?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Zytch's 1x Vanilla publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Zytch's 1x Vanilla?
The Rust Insights lists that carry Zytch's 1x Vanilla are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Population history
How many players are on Zytch's 1x Vanilla right now, and how does that number move?
Of its 40 slots, Zytch's 1x Vanilla currently has 0 filled. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Zytch's 1x Vanilla place?
On player hours for the last seven days, Zytch's 1x Vanilla sits at #15,289, inside the top 69% of ranked servers.
Settings and rules
What are the settings and rules for Zytch's 1x Vanilla?
A 1x gather rate is what the name of Zytch's 1x Vanilla states. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
Which map is live on Zytch's 1x Vanilla?
The game generates the map on Zytch's 1x Vanilla: procedural, size 3,250, seed 1. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto Zytch's 1x Vanilla?
Type client.connect 169.155.120.218:9035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.