Server profile
offline_test_server
Offline, with 1 of 1 players on; ranked #14,244 of every public Rust server, the top 65%. It last wiped 9d ago.
Offline 169.1.93.174:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 19:26 UTC9d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|548/675
- Rustoria.co - EU East Long357/525
- Rusty Moose |EU Main|44/250
- Rustoria.co - EU Main37/250
- Rustafied.com - EU Friday118/200
- Rustoria.co - EU East Medium128/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at offline_test_server?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does offline_test_server wipe, and on which day?
Too few wipes are on record for offline_test_server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 9 days 1 hours have passed since its current world was created.
Server details
On what version does offline_test_server currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for offline_test_server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is offline_test_server, and is it up at the moment?
offline_test_server is offline at the moment; the last time it was seen was 9 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 19 October 2026 is when Rust Insights first saw it.
What location is listed for offline_test_server?
No region is published by offline_test_server. Rust Insights reports the location a server declares, not the physical place of the machine. 169.1.93.174:28015 is where it answers.
Server tags
How should you read the tags listed for offline_test_server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what offline_test_server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature offline_test_server?
offline_test_server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of offline_test_server look like?
offline_test_server was last seen 9 days 1 hours ago and is offline right now.
How does offline_test_server compare with other Rust servers in the ranking?
On player hours for the last seven days, offline_test_server sits at #14,244, inside the top 65% of ranked servers.
Settings and rules
How is offline_test_server configured, and what rules apply?
The name of offline_test_server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on offline_test_server?
The game generates the map on offline_test_server, which is procedural.
Join
How do you connect to offline_test_server?
Open the console with F1 in Rust and enter client.connect 169.1.93.174:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.