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Rust Insights

Server profile

offline_test_server

Offline, with 1 of 1 players on; ranked #14,244 of every public Rust server, the top 65%. It last wiped 9d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#14,244ranktop 65%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 19:26 UTC9d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average548/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average357/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average37/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average118/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average128/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at offline_test_server?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does offline_test_server wipe, and on which day?

Too few wipes are on record for offline_test_server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 9 days 1 hours have passed since its current world was created.

Server details

On what version does offline_test_server currently run?

The Rust build is network protocol 2634 and build 167781, running on Windows, for offline_test_server. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is offline_test_server, and is it up at the moment?

offline_test_server is offline at the moment; the last time it was seen was 9 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 19 October 2026 is when Rust Insights first saw it.

What location is listed for offline_test_server?

No region is published by offline_test_server. Rust Insights reports the location a server declares, not the physical place of the machine. 169.1.93.174:28015 is where it answers.

Server tags

How should you read the tags listed for offline_test_server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what offline_test_server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature offline_test_server?

offline_test_server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of offline_test_server look like?

offline_test_server was last seen 9 days 1 hours ago and is offline right now.

How does offline_test_server compare with other Rust servers in the ranking?

On player hours for the last seven days, offline_test_server sits at #14,244, inside the top 65% of ranked servers.

Settings and rules

How is offline_test_server configured, and what rules apply?

The name of offline_test_server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on offline_test_server?

The game generates the map on offline_test_server, which is procedural.

Join

How do you connect to offline_test_server?

Open the console with F1 in Rust and enter client.connect 169.1.93.174:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.