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Rust Insights

Server profile

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2

Online, with 0 of 40 players on; ranked #12,616 of every public Rust server, the top 57%. It last wiped 7d ago.

Filed under moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 1
#12,616ranktop 57%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040022:0007:0016:0000:0009:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.2 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:03 UTC7d ago 0 – running 0
Fri 2 Oct, 12:38 UTC26d ago 0 – 19.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average14/100
  2. PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average11/15
  3. ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average4/100
  4. [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average15/100
  5. [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average5/100
  6. NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.

When does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 wipe, and how often?

The record of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 7 days 4 hours ago.

Server details

How well does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 perform?

Average server fps over the last 48 hours was 232, with a floor of 97. The world held a peak of 6,842 entities, counting buildings, deployables and all the rest. It drew as much as 2,181 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, and is it online?

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is currently reachable and online. The uptime it reports puts the last restart at about 3 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

No region is published by Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 168.119.64.99:50000 is where it answers.

Server tags

What is meant by each tag on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

When the game's server browser reads Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 turn up among the Rust Insights lists and filters?

These Rust Insights lists include Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: Modded Rust servers, explained and Aim training servers, live. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 look like?

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 shows 0 players at the moment, against 40 slots. Over the past week it peaked at 1 and averaged 0 players.

How does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 compare with other Rust servers in the ranking?

Player hours over seven days put Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 at #12,616, within the top 57% of the ranked field.

Rules and settings

What are the settings and rules for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Nothing about gather rate is given in the name of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Size 6,000 and seed 1337 define the procedural map on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

How to join

How can you get onto Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Open the console with F1 in Rust and enter client.connect 168.119.64.99:50000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.