Server profile · NA
10x Development
Online, with 0 of ? players on; ranked #10,367 of every public Rust server, the top 47%. It last wiped 25d ago.
Online NA 168.100.163.159:28010 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 17:45 UTC, in 2d 0h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 0hThu 29 Oct, 17:45 UTC
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 16d 0hThu 12 Nov, 17:45 UTC
- 23d 0hThu 19 Nov, 17:45 UTC
- 30d 0hThu 26 Nov, 17:45 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 44d 0hThu 10 Dec, 17:45 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTC FW25d ago | 0+1 queue | – | running | 0 |
| Mon 21 Sep, 18:37 UTC35d ago | 1+1 queue | halved by day 5 | 10 days | 0 |
| Wed 16 Sep, 04:14 UTC41d ago | 4+1 queue | halved by day 1 | 5.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE161/200
- Vitality - US 10x | No BPs | Kits | Shop12/50
- WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X5/100
- Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events3/125
- RustForNoobs.com | 10x | Clans | No BPs |x10 US | Kits5/100
- RAMPAGE 10X | WEEKLY WIPES2/75
The short version
Quick answers
From the figures on this page.
Wipe cycle
On 10x Development, what happens on wipe day?
Recent wipes peaked at 2 players on average. 0 hours after the latest wipe came the peak, and a further 1 stood in the queue. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 3.
When does 10x Development wipe, and how often?
Its tag sets the prediction: too few wipes on 10x Development are on record to confirm the schedule. Thursday 29 October at 17:45 UTC is when the next wipe is due. 25 days 23 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.
Server
Does 10x Development hold a steady frame rate?
Server fps averaged 67 over 48 hours; the lowest reading was 67. At its highest the entity count reached 340,587: buildings, deployables and everything else. It drew as much as 7,336 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is 10x Development on?
Rust network protocol 2635 and build 168909 on Linux is what 10x Development runs. Joining needs your game on the same protocol, which Steam updates for you.
Has 10x Development stayed online, and is it up now?
At the time of this check 10x Development is online. Going by the uptime figure it gives, its last restart was around 2 days 13 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for 10x Development?
The NA tag is how 10x Development places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 168.100.163.159:28010 is where it answers.
Lists and tags
How should you read the tags listed for 10x Development?
These tags come from 10x Development and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots in total; ts32 (Group limit): Team size is capped at 32; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; modded (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Who operates 10x Development?
10x Development and 5 other servers we track all publish a atlasrust.us hostname, so the same operator most likely runs them.
Which Rust Insights filters and lists feature 10x Development?
These Rust Insights lists include 10x Development: 10x Rust servers, by the numbers, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Population history
How many players are on 10x Development right now, and how does that number move?
0 players are connected to 10x Development right now. The seven-day average is 0 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does 10x Development place?
On the seven-day player-hours measure, 10x Development is #10,367, in the top 47% of all ranked servers and #1,305 in North America.
Settings and rules
What settings and rules apply on 10x Development?
The name of 10x Development says 10x gather. 32 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on 10x Development?
The game generates the map on 10x Development: procedural, size 5,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Vitality Custom Map.
How to join
How can you get onto 10x Development?
Type client.connect 168.100.163.159:28010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.