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Live edition37,934 playing on 11,623 servers

Rust Insights

Server profile · NA

Dev

Online, with 0 of ? players on; ranked #13,059 of every public Rust server, the top 59%. It last wiped 10h ago.

Filed under weekly wipes moddedoxide
Launch Rust and join
0/ ? players now
07-day averagepeak 1
#13,059ranktop 59% · #1410 in NA
10h agolast wipeweekly schedule
6d 13hnext wipeWed 4 Nov, 20:36 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75108:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 20:36 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 20:36 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Wednesday 4 November, 20:36 UTC, in 6d 13h. Its weekly schedule tag · low confidence

2.8 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 6d 13hWed 4 Nov, 20:36 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 13d 13hWed 11 Nov, 20:36 UTC
  4. 20d 13hWed 18 Nov, 20:36 UTC
  5. 27d 13hWed 25 Nov, 20:36 UTC
  6. 34d 13hWed 2 Dec, 20:36 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 41d 13hWed 9 Dec, 20:36 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctFri 23 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:36 UTC10h ago – – running 0
Mon 26 Oct, 19:35 UTC2d ago 1 halved by day 1 2 days 0
Fri 23 Oct, 04:45 UTC6d ago 1 halved by day 1 3.6 days 0
Thu 22 Oct, 04:06 UTC7d ago 1 – 1 days 0
Wed 14 Oct, 20:24 UTC14d ago 1 halved by day 1 7.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average4/100
  2. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average3/150
  3. Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average25/250
  4. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average24/250
  5. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 204 on average243/275
  6. Rustoria.co - US MondaysNA · groups of 12+ · weekly · 156 on average190/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Dev?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

On what schedule does Dev wipe?

Too few wipes are on record for Dev to confirm its schedule, so the tag guides the prediction. You can expect the next wipe on Wednesday 4 November at 20:36 UTC. This world dates from 10 hours ago. The tags list wipes as weekly.

About the server

How well does Dev perform?

Server fps averaged 59 over 48 hours; the lowest reading was 46. At its highest the entity count reached 73,132: buildings, deployables and everything else. The highest memory figure was 3,224 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Dev on?

Rust network protocol 2635 and build 168909 on Linux is what Dev runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Dev stayed online, and is it up now?

At the time of this check Dev is online. About 9 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Dev run from?

The NA tag is how Dev places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 168.100.162.12:29015.

Tags

What is meant by each tag on Dev?

When the game's server browser reads Dev, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Dev turn up among the Rust Insights lists and filters?

These Rust Insights lists include Dev: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Population

What does the population of Dev look like?

The current count for Dev is 0 players. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 20:00 UTC, with an average of 0 players.

How does Dev compare with other Rust servers in the ranking?

Dev holds #13,059 for player hours over the last seven days, #1,410 in North America and in the top 59% of all ranked servers.

Map and rules

How is Dev configured, and what rules apply?

No gather rate appears in the name of Dev. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on Dev?

The game generates the map on Dev: procedural, size 3,700, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

Connecting

What is the way to join Dev?

Open the console with F1 in Rust and enter client.connect 168.100.162.12:29015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The slot count is 0.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.