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Rust Insights

Server profile · EU

GOM TEST SERVER.

Online, with 0 of 100 players on; ranked #6,108 of every public Rust server, the top 27%. It last wiped 5d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 2
#6,108ranktop 27% · #1875 in EU
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304015:0000:0009:0017:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
25% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:38 UTC5d ago 2 – running 0
Thu 22 Oct, 12:54 UTC7d ago 2 – 1.1 days 0
Wed 21 Oct, 23:35 UTC7d ago 2 – 0.6 days 0
Wed 14 Oct, 23:49 UTC14d ago 3 halved by day 2 7 days 0
Wed 14 Oct, 02:19 UTC15d ago 3 – 0.9 days 0
Mon 12 Oct, 20:38 UTC16d ago 1 – 1.2 days 0
Mon 12 Oct, 01:25 UTC17d ago 1 – 0.8 days 0
Sun 11 Oct, 18:57 UTC17d ago 1 – 0.3 days 0
Fri 2 Oct, 02:02 UTC27d ago 2 halved by day 2 9.7 days 0
Sun 27 Sep, 12:22 UTC32d ago 1 halved by day 2 4.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average44/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average268/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at GOM TEST SERVER.?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 9 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

When does GOM TEST SERVER. wipe, and how often?

GOM TEST SERVER. wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 5 days 20 hours ago.

Server details

Does GOM TEST SERVER. hold a steady frame rate?

The 48-hour average for server fps is 30, and 30 was the lowest seen. At its highest the entity count reached 96,522: buildings, deployables and everything else. Memory use peaked at 4,716 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on GOM TEST SERVER.?

Rust network protocol 2635 and build 168909 on Linux is what GOM TEST SERVER. runs. Joining needs your game on the same protocol, which Steam updates for you.

Has GOM TEST SERVER. stayed online, and is it up now?

At the time of this check GOM TEST SERVER. is online. The uptime it reports puts the last restart at about 9 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does GOM TEST SERVER. run from?

With its EU tag, GOM TEST SERVER. lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 168.100.161.195:33015 is where it answers.

Server tags

What is meant by each tag on GOM TEST SERVER.?

When the game's server browser reads GOM TEST SERVER., it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does GOM TEST SERVER. appear?

GOM TEST SERVER. appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on GOM TEST SERVER. right now, and how does that number move?

Of its 100 slots, GOM TEST SERVER. currently has 0 filled. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 11:00 UTC, at 0 players on average.

How does GOM TEST SERVER. compare with other Rust servers in the ranking?

GOM TEST SERVER. holds #6,108 for player hours over the last seven days, #1,875 in Europe and in the top 27% of all ranked servers.

Rules and settings

How is GOM TEST SERVER. configured, and what rules apply?

Nothing about gather rate is given in the name of GOM TEST SERVER.. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on GOM TEST SERVER.?

The game generates the map on GOM TEST SERVER.: procedural, size 4,950, seed 240001. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

What is the way to join GOM TEST SERVER.?

Type client.connect 168.100.161.195:33015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/grumpyoldman.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.