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Rust Insights

Server profile

Godlike111

Online, with 0 of 80 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 15d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
0/ 80 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
15d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 06:05 UTC15d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average58/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 80 on average242/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average84/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average13/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average210/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On Godlike111, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does Godlike111 wipe, and how often?

The only wipe on Godlike111 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 15 days 3 hours ago. Its tags state a monthly wipe schedule.

Server

What does performance look like on Godlike111?

Server fps averaged 29 over 48 hours; the lowest reading was 15. The world held a peak of 72,702 entities, counting buildings, deployables and all the rest. It drew as much as 4,457 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Godlike111 currently run?

The Rust build is network protocol 2634 and build 167781, running on Linux, for Godlike111. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Godlike111, and is it online?

Right now Godlike111 is up and running. Going by the uptime figure it gives, its last restart was around 15 days 1 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Godlike111?

No region is published by Godlike111. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 168.100.160.29:28015 is where it answers.

Server tags

What is meant by each tag on Godlike111?

When the game's server browser reads Godlike111, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp80 (Max players): It holds 80 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Godlike111?

The Rust Insights lists that carry Godlike111 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on Godlike111 right now?

Godlike111 shows 0 players at the moment, against 80 slots. Its average over seven days comes to 0 players.

Where does Godlike111 sit in the rankings?

On player hours for the last seven days, Godlike111 sits at #15,335, inside the top 69% of ranked servers.

Map and rules

What settings and rules apply on Godlike111?

No gather rate appears in the name of Godlike111. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Godlike111?

Size 3,600 and seed 1627942400 define the procedural map on Godlike111, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto Godlike111?

To connect, start Rust and enter client.connect 168.100.160.29:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://rustsunset.com/ is its website.

The small print

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp80
Max players It holds 80 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.