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Rust Insights

Server profile

Wild Rust

Offline, with 1 of 10 players on; ranked #13,767 of every public Rust server, the top 61%. It last wiped 26d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,767ranktop 61%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16 days usual gap between real wipes
3 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:36 UTC FW26d ago – – running 2
Tue 15 Sep, 19:14 UTC42d ago 3 held half 16 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average814/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average49/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average125/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average480/525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average283/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average208/300

The short version

Quick answers

From the figures on this page.

Wipe days

What does Wild Rust look like once wipe day arrives?

At their busiest, its recent wipes drew 3 players on average. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Wild Rust wipe, and how often?

Its rhythm cannot be read yet: Wild Rust has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 26 days ago.

About the server

Which Rust version is Wild Rust on?

The Rust build is network protocol 2634 and build 166652, running on Linux, for Wild Rust. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Wild Rust, and is it up at the moment?

The last sighting of Wild Rust was 21 days 5 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 September 2026 is when Rust Insights first saw it.

In which location does Wild Rust sit?

A region is not published by Wild Rust. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 167.235.33.217:44672 is where it answers.

Server tags

How should you read the tags listed for Wild Rust?

When the game's server browser reads Wild Rust, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Wild Rust?

The Rust Insights lists that carry Wild Rust are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of Wild Rust look like?

Wild Rust is offline at the moment; the last sighting was 21 days 5 hours ago.

In the ranking of Rust servers, where does Wild Rust place?

Player hours over seven days put Wild Rust at #13,767, within the top 61% of the ranked field.

Map and rules

How is Wild Rust configured, and what rules apply?

No gather rate appears in the name of Wild Rust. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on Wild Rust?

Size 4,000 and seed 1412169497 define the procedural map on Wild Rust, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join Wild Rust?

Open the console with F1 in Rust and enter client.connect 167.235.33.217:44672. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.