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Rust Insights

Server profile

[US] KILL DEVIL HILLS |RP|PVE|PVP|

Offline, with 1 of 50 players on; ranked #6,894 of every public Rust server, the top 31%. It makes a new world every few hours rather than wiping.

Filed under biweekly wipes moddedcarbonpve
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak 1
#6,894ranktop 31%
resetsno wipes8 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75119:0001:0007:0012:0018:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020019:0001:0007:0012:0018:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.

The record

World resets

A new world every few hours; none of these counts as a wipe.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:57 UTC18h ago – – – 0
Sun 25 Oct, 14:13 UTC2d ago – – – 1
Sun 25 Oct, 13:58 UTC2d ago – – – 1
Sun 25 Oct, 13:06 UTC2d ago – – – 1
Sun 25 Oct, 11:56 UTC2d ago – – – 0
Sun 25 Oct, 10:35 UTC2d ago – – – 1
Sat 24 Oct, 19:44 UTC2d ago – – – 0
Sat 24 Oct, 11:54 UTC3d ago – – – 0
Sat 17 Oct, 12:19 UTC10d ago – – – 1
Sat 17 Oct, 11:55 UTC10d ago 1 – 7 days 1

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustBambook|PVE|SKINDROPSgroups of 10+ · monthly · 1 on average1/2

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does [US] KILL DEVIL HILLS |RP|PVE|PVP| wipe?

None of the resets on [US] KILL DEVIL HILLS |RP|PVE|PVP| counts as a wipe: a new world is made every few hours and no wipe schedule is kept.

Server details

What does performance look like on [US] KILL DEVIL HILLS |RP|PVE|PVP|?

Average server fps over the last 48 hours was 92, with a floor of 74. The world held a peak of 101,378 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,550 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [US] KILL DEVIL HILLS |RP|PVE|PVP|?

Running on Windows, [US] KILL DEVIL HILLS |RP|PVE|PVP| is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [US] KILL DEVIL HILLS |RP|PVE|PVP|, and is it up at the moment?

Offline at the moment, [US] KILL DEVIL HILLS |RP|PVE|PVP| was last seen 18 hours ago. Going by the uptime figure it gives, its last restart was around 10 minutes ago. It spent 48 of the last 7 full days' 168 hours up, 29% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does [US] KILL DEVIL HILLS |RP|PVE|PVP| sit?

No region tag comes from [US] KILL DEVIL HILLS |RP|PVE|PVP|, though the name suggests North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 167.160.93.167:28035.

Lists and tags

How should you read the tags listed for [US] KILL DEVIL HILLS |RP|PVE|PVP|?

When the game's server browser reads [US] KILL DEVIL HILLS |RP|PVE|PVP|, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [US] KILL DEVIL HILLS |RP|PVE|PVP| appear?

These Rust Insights lists include [US] KILL DEVIL HILLS |RP|PVE|PVP|: Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Population history

How many players are on [US] KILL DEVIL HILLS |RP|PVE|PVP| right now?

[US] KILL DEVIL HILLS |RP|PVE|PVP| is offline at the moment; the last sighting was 18 hours ago. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 20:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does [US] KILL DEVIL HILLS |RP|PVE|PVP| place?

Player hours over seven days put [US] KILL DEVIL HILLS |RP|PVE|PVP| at #6,894, within the top 31% of the ranked field.

Map and rules

How is [US] KILL DEVIL HILLS |RP|PVE|PVP| configured, and what rules apply?

The name of [US] KILL DEVIL HILLS |RP|PVE|PVP| does not state a gather rate. The default of 8 players per group is what applies here. You get roleplay as the game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

Which map is live on [US] KILL DEVIL HILLS |RP|PVE|PVP|?

The game generates the map on [US] KILL DEVIL HILLS |RP|PVE|PVP|: procedural, size 4,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Join

How can you get onto [US] KILL DEVIL HILLS |RP|PVE|PVP|?

To connect, start Rust and enter client.connect 167.160.93.167:28035 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.