Server profile
[US] KILL DEVIL HILLS |RP|PVE|PVP|
Offline, with 1 of 50 players on; ranked #6,894 of every public Rust server, the top 31%. It makes a new world every few hours rather than wiping.
Offline 167.160.93.167:28035 checked 18h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:57 UTC18h ago | – | – | – | 0 |
| Sun 25 Oct, 14:13 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 13:58 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 13:06 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 11:56 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 19:44 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 11:54 UTC3d ago | – | – | – | 0 |
| Sat 17 Oct, 12:19 UTC10d ago | – | – | – | 1 |
| Sat 17 Oct, 11:55 UTC10d ago | 1 | – | 7 days | 1 |
| Wed 14 Oct, 23:55 UTC12d ago | 1 | held half | 2.5 days | 1 |
| Wed 14 Oct, 17:54 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 16:22 UTC13d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 19:29 UTC15d ago | 1 | held half | 2.9 days | 0 |
| Wed 7 Oct, 23:38 UTC19d ago | 2 | held half | 3.8 days | 0 |
| Tue 6 Oct, 11:19 UTC21d ago | 1 | – | 1.5 days | 0 |
| Mon 5 Oct, 10:13 UTC22d ago | 1 | – | 1 days | 1 |
| Tue 29 Sep, 11:09 UTC28d ago | 1 | – | 6 days | 0 |
| Sun 27 Sep, 10:59 UTC30d ago | 1 | halved by day 1 | 2 days | 0 |
| Fri 25 Sep, 22:08 UTC31d ago | – | – | – | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does [US] KILL DEVIL HILLS |RP|PVE|PVP| wipe?
None of the resets on [US] KILL DEVIL HILLS |RP|PVE|PVP| counts as a wipe: a new world is made every few hours and no wipe schedule is kept.
Server details
What does performance look like on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Average server fps over the last 48 hours was 92, with a floor of 74. The world held a peak of 101,378 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,550 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Running on Windows, [US] KILL DEVIL HILLS |RP|PVE|PVP| is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is [US] KILL DEVIL HILLS |RP|PVE|PVP|, and is it up at the moment?
Offline at the moment, [US] KILL DEVIL HILLS |RP|PVE|PVP| was last seen 18 hours ago. Going by the uptime figure it gives, its last restart was around 10 minutes ago. It spent 48 of the last 7 full days' 168 hours up, 29% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does [US] KILL DEVIL HILLS |RP|PVE|PVP| sit?
No region tag comes from [US] KILL DEVIL HILLS |RP|PVE|PVP|, though the name suggests North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 167.160.93.167:28035.
Lists and tags
How should you read the tags listed for [US] KILL DEVIL HILLS |RP|PVE|PVP|?
When the game's server browser reads [US] KILL DEVIL HILLS |RP|PVE|PVP|, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [US] KILL DEVIL HILLS |RP|PVE|PVP| appear?
These Rust Insights lists include [US] KILL DEVIL HILLS |RP|PVE|PVP|: Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Population history
How many players are on [US] KILL DEVIL HILLS |RP|PVE|PVP| right now?
[US] KILL DEVIL HILLS |RP|PVE|PVP| is offline at the moment; the last sighting was 18 hours ago. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 20:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does [US] KILL DEVIL HILLS |RP|PVE|PVP| place?
Player hours over seven days put [US] KILL DEVIL HILLS |RP|PVE|PVP| at #6,894, within the top 31% of the ranked field.
Map and rules
How is [US] KILL DEVIL HILLS |RP|PVE|PVP| configured, and what rules apply?
The name of [US] KILL DEVIL HILLS |RP|PVE|PVP| does not state a gather rate. The default of 8 players per group is what applies here. You get roleplay as the game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
Which map is live on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
The game generates the map on [US] KILL DEVIL HILLS |RP|PVE|PVP|: procedural, size 4,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Join
How can you get onto [US] KILL DEVIL HILLS |RP|PVE|PVP|?
To connect, start Rust and enter client.connect 167.160.93.167:28035 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.