Server profile
[US|EU] Public Solo/Duo Server
Online, with 0 of 50 players on; ranked #15,411 of every public Rust server, the top 69%. It last wiped 16d ago.
Online 167.160.89.85:28015 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:19 UTC16d ago | 2 | – | running | 1 |
| Thu 8 Oct, 20:30 UTC19d ago | 3 | halved by day 1 | 3.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |US Main|39/250
- Rustoria.co - US Main59/250
- Rusty Moose |US Mondays|648/725
- Rustafied.com - US Friday33/100
- Rustoria.co - US Mondays519/550
- Rustopia.gg - US Main Premium50/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does [US|EU] Public Solo/Duo Server look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
When does [US|EU] Public Solo/Duo Server wipe, and how often?
Too few wipes are on record for [US|EU] Public Solo/Duo Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 2 hours ago.
Server
What does performance look like on [US|EU] Public Solo/Duo Server?
The 48-hour average for server fps is 111, and 96 was the lowest seen. At its highest the entity count reached 40,926: buildings, deployables and everything else. Memory use peaked at 3,154 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is [US|EU] Public Solo/Duo Server on?
Rust network protocol 2634 and build 167398 on Windows is what [US|EU] Public Solo/Duo Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for [US|EU] Public Solo/Duo Server, and is it online?
[US|EU] Public Solo/Duo Server is currently reachable and online. The uptime it reports puts the last restart at about 16 days ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 8 October 2026 is when Rust Insights first saw it.
Where does [US|EU] Public Solo/Duo Server run from?
No region tag comes from [US|EU] Public Solo/Duo Server, though the name suggests North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 167.160.89.85:28015.
Lists and tags
Which meanings sit behind the tags on [US|EU] Public Solo/Duo Server?
These tags come from [US|EU] Public Solo/Duo Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature [US|EU] Public Solo/Duo Server?
[US|EU] Public Solo/Duo Server appears among the following Rust Insights lists: Best Rust community servers and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on [US|EU] Public Solo/Duo Server right now, and how does that number move?
Of its 50 slots, [US|EU] Public Solo/Duo Server currently has 0 filled. A seven-day average of 0 players puts the last week in context.
How does [US|EU] Public Solo/Duo Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts [US|EU] Public Solo/Duo Server at #15,411, among the top 69% of all ranked servers.
Map and rules
How is [US|EU] Public Solo/Duo Server configured, and what rules apply?
No gather rate appears in the name of [US|EU] Public Solo/Duo Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on [US|EU] Public Solo/Duo Server?
Size 2,800 and seed 346781 define the procedural map on [US|EU] Public Solo/Duo Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto [US|EU] Public Solo/Duo Server?
Open the console with F1 in Rust and enter client.connect 167.160.89.85:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.