Server profile
Method Games Solo/Duo Weekly/Vanilla
Online, with 0 of 100 players on; ranked #12,538 of every public Rust server, the top 57%. It last wiped 4d ago.
Online 167.114.158.147:28017 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers, and #353 of the duo servers (top 84%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Friday 30 October, 09:11 UTC, in 2d 14h. Every Friday at 09:11 UTC · high confidence
Coming wipes
- 2d 14hFri 30 Oct, 09:11 UTC
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 9d 14hFri 6 Nov, 09:11 UTC
- 16d 14hFri 13 Nov, 09:11 UTC
- 23d 14hFri 20 Nov, 09:11 UTC
- 30d 14hFri 27 Nov, 09:11 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
- 37d 14hFri 4 Dec, 09:11 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:11 UTC4d ago | 0 | – | running | 0 |
| Fri 16 Oct, 09:11 UTC11d ago | 2 | halved by day 2 | 7 days | 0 |
| Sun 11 Oct, 02:57 UTC16d ago | 1 | halved by day 1 | 5.3 days | 0 |
| Fri 25 Sep, 09:13 UTC32d ago | 1 | halved by day 6 | 15.7 days | 0 |
| Fri 18 Sep, 09:11 UTC39d ago | 1 | halved by day 3 | 7 days | 0 |
| Fri 11 Sep, 09:12 UTC46d ago | 2 | halved by day 2 | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Method Games Solo/Duo Weekly/Vanilla, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.
When does Method Games Solo/Duo Weekly/Vanilla wipe, and how often?
The wipe rhythm on Method Games Solo/Duo Weekly/Vanilla is every Friday at 09:11 UTC. A wipe is expected on Friday 30 October at 09:11 UTC. 4 days 9 hours have passed since its current world was created. The tags list wipes as weekly.
Server details
Does Method Games Solo/Duo Weekly/Vanilla hold a steady frame rate?
Server fps averaged 40 over 48 hours; the lowest reading was 40. The world held a peak of 71,848 entities, counting buildings, deployables and all the rest. It drew as much as 2,202 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does Method Games Solo/Duo Weekly/Vanilla currently run?
Running on Linux, Method Games Solo/Duo Weekly/Vanilla is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Method Games Solo/Duo Weekly/Vanilla, and is it up at the moment?
Method Games Solo/Duo Weekly/Vanilla is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 hours ago. It spent 155 of the last 7 full days' 168 hours up, 92% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Method Games Solo/Duo Weekly/Vanilla run from?
There is no region published for Method Games Solo/Duo Weekly/Vanilla. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 167.114.158.147:28017.
Lists and tags
How should you read the tags listed for Method Games Solo/Duo Weekly/Vanilla?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts2 (Group limit): No team may exceed 2 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Method Games Solo/Duo Weekly/Vanilla publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Method Games Solo/Duo Weekly/Vanilla appear?
These Rust Insights lists include Method Games Solo/Duo Weekly/Vanilla: Duo servers: group limit 2 and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Player counts
What does the population of Method Games Solo/Duo Weekly/Vanilla look like?
Method Games Solo/Duo Weekly/Vanilla shows 0 players at the moment, against 100 slots. A weekly average of 0 players goes with a peak of 1.
How does Method Games Solo/Duo Weekly/Vanilla compare with other Rust servers in the ranking?
On player hours for the last seven days, Method Games Solo/Duo Weekly/Vanilla sits at #12,538, inside the top 57% of ranked servers. Within its duo group, the position is #353.
Map and rules
What are the settings and rules for Method Games Solo/Duo Weekly/Vanilla?
The name of Method Games Solo/Duo Weekly/Vanilla does not state a gather rate. A group may hold up to 2 players, listed as duo. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Joining requires premium status in Rust. Anti-cheat: VAC, from Valve, is on.
Which map is live on Method Games Solo/Duo Weekly/Vanilla?
Size 3,500 and seed 612763688 define the procedural map on Method Games Solo/Duo Weekly/Vanilla, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto Method Games Solo/Duo Weekly/Vanilla?
Open the console with F1 in Rust and enter client.connect 167.114.158.147:28017. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Joining requires premium status in Rust. Its website can be found at https://discord.com/invite/methodgames.