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Rust Insights

Server profile

Method Games Solo/Duo Weekly/Vanilla

Online, with 0 of 100 players on; ranked #12,538 of every public Rust server, the top 57%. It last wiped 4d ago.

Filed under duo weekly wipes vanillamoddedoxidepremium
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 1
#12,538ranktop 57%
4d agolast wipeweekly schedule
2d 14hnext wipeFri 30 Oct, 09:11 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 57% of all ranked servers, and #353 of the duo servers (top 84%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 09:11 UTC, in 2d 14h. Every Friday at 09:11 UTC · high confidence

7 days usual gap between real wipes
83% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 2d 14hFri 30 Oct, 09:11 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 9d 14hFri 6 Nov, 09:11 UTC
  4. 16d 14hFri 13 Nov, 09:11 UTC
  5. 23d 14hFri 20 Nov, 09:11 UTC
  6. 30d 14hFri 27 Nov, 09:11 UTC
  7. 37d 0hThu 3 Dec, 19:00 UTCFW
  8. 37d 14hFri 4 Dec, 09:11 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:11 UTC4d ago 0 – running 0
Fri 16 Oct, 09:11 UTC11d ago 2 halved by day 2 7 days 0
Sun 11 Oct, 02:57 UTC16d ago 1 halved by day 1 5.3 days 0
Fri 25 Sep, 09:13 UTC32d ago 1 halved by day 6 15.7 days 0
Fri 18 Sep, 09:11 UTC39d ago 1 halved by day 3 7 days 0
Fri 11 Sep, 09:12 UTC46d ago 2 halved by day 2 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average23/100
  2. DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINEEU · duo · weekly · 21 on average12/100
  3. 【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图EA · duo · weekly · 17 on average32/200
  4. TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average4/100
  5. [GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10EU · duo · weekly · 3 on average5/200
  6. GORILA.RU Randomitems 150 islands (Random Item)duo · weekly · 2 on average2/200

The short version

Quick answers

From the figures on this page.

Wipe days

On Method Games Solo/Duo Weekly/Vanilla, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

When does Method Games Solo/Duo Weekly/Vanilla wipe, and how often?

The wipe rhythm on Method Games Solo/Duo Weekly/Vanilla is every Friday at 09:11 UTC. A wipe is expected on Friday 30 October at 09:11 UTC. 4 days 9 hours have passed since its current world was created. The tags list wipes as weekly.

Server details

Does Method Games Solo/Duo Weekly/Vanilla hold a steady frame rate?

Server fps averaged 40 over 48 hours; the lowest reading was 40. The world held a peak of 71,848 entities, counting buildings, deployables and all the rest. It drew as much as 2,202 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Method Games Solo/Duo Weekly/Vanilla currently run?

Running on Linux, Method Games Solo/Duo Weekly/Vanilla is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Method Games Solo/Duo Weekly/Vanilla, and is it up at the moment?

Method Games Solo/Duo Weekly/Vanilla is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 hours ago. It spent 155 of the last 7 full days' 168 hours up, 92% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Method Games Solo/Duo Weekly/Vanilla run from?

There is no region published for Method Games Solo/Duo Weekly/Vanilla. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 167.114.158.147:28017.

Lists and tags

How should you read the tags listed for Method Games Solo/Duo Weekly/Vanilla?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts2 (Group limit): No team may exceed 2 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Method Games Solo/Duo Weekly/Vanilla publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Method Games Solo/Duo Weekly/Vanilla appear?

These Rust Insights lists include Method Games Solo/Duo Weekly/Vanilla: Duo servers: group limit 2 and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Player counts

What does the population of Method Games Solo/Duo Weekly/Vanilla look like?

Method Games Solo/Duo Weekly/Vanilla shows 0 players at the moment, against 100 slots. A weekly average of 0 players goes with a peak of 1.

How does Method Games Solo/Duo Weekly/Vanilla compare with other Rust servers in the ranking?

On player hours for the last seven days, Method Games Solo/Duo Weekly/Vanilla sits at #12,538, inside the top 57% of ranked servers. Within its duo group, the position is #353.

Map and rules

What are the settings and rules for Method Games Solo/Duo Weekly/Vanilla?

The name of Method Games Solo/Duo Weekly/Vanilla does not state a gather rate. A group may hold up to 2 players, listed as duo. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Joining requires premium status in Rust. Anti-cheat: VAC, from Valve, is on.

Which map is live on Method Games Solo/Duo Weekly/Vanilla?

Size 3,500 and seed 612763688 define the procedural map on Method Games Solo/Duo Weekly/Vanilla, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto Method Games Solo/Duo Weekly/Vanilla?

Open the console with F1 in Rust and enter client.connect 167.114.158.147:28017. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Joining requires premium status in Rust. Its website can be found at https://discord.com/invite/methodgames.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^w,^v,^q,gmrust,cs167398,ts2,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts2
Group limit No team may exceed 2 players.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^q
Premium Joining requires premium status in Rust.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.