Server profile
stagingtest
Offline, with 0 of 100 players on; ranked #16,537 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline 167.114.158.11:28220 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|782/825
- Rustoria.co - EU Main48/250
- Rusty Moose |EU Main|119/250
- Rustoria.co - EU East Long393/500
- Rustoria.co - EU East Medium253/300
- Rustafied.com - EU Friday188/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does stagingtest wipe, and how often?
Too few wipes are on record for stagingtest to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 26 days 22 hours ago.
Server details
On what version does stagingtest currently run?
The Rust build is network protocol 2633 and build 165217, running on Linux, for stagingtest. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for stagingtest, and is it online?
stagingtest is offline at the moment; the last time it was seen was 26 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 30 September 2026 is when Rust Insights first saw it.
In which location does stagingtest sit?
There is no region published for stagingtest. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 167.114.158.11:28220.
Lists and tags
Which meanings sit behind the tags on stagingtest?
These tags come from stagingtest and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature stagingtest?
The Rust Insights lists that carry stagingtest are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on stagingtest right now, and how does that number move?
stagingtest is offline at the moment; the last sighting was 26 days 7 hours ago.
In the ranking of Rust servers, where does stagingtest place?
The player-hours ranking for the last seven days puts stagingtest at #16,537, among the top 70% of all ranked servers.
Rules and settings
What settings and rules apply on stagingtest?
The name of stagingtest does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on stagingtest?
The game generates the map on stagingtest, which is procedural.
Connecting
How can you get onto stagingtest?
Type client.connect 167.114.158.11:28220 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.