Server profile
_mod_retest_rust_oxide_9831dbc8
Offline, with 0 of 50 players on; ranked #16,956 of every public Rust server, the top 71%. It last wiped 30d ago.
Offline 167.114.157.40:40794 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does _mod_retest_rust_oxide_9831dbc8 wipe, and how often?
An estimate from the force wipe gives the next wipe on _mod_retest_rust_oxide_9831dbc8. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 30 days 10 hours ago. Its tags state a monthly wipe schedule.
Server
What Rust version is live on _mod_retest_rust_oxide_9831dbc8?
The Rust build is network protocol 2633 and build 165217, running on Linux, for _mod_retest_rust_oxide_9831dbc8. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is _mod_retest_rust_oxide_9831dbc8, and is it up at the moment?
_mod_retest_rust_oxide_9831dbc8 is offline at the moment; the last time it was seen was 30 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 27 September 2026.
In which location does _mod_retest_rust_oxide_9831dbc8 sit?
A region is not published by _mod_retest_rust_oxide_9831dbc8. Rust Insights reports the location a server declares, not the physical place of the machine. 167.114.157.40:40794 is where it answers.
Server tags
Which meanings sit behind the tags on _mod_retest_rust_oxide_9831dbc8?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what _mod_retest_rust_oxide_9831dbc8 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does _mod_retest_rust_oxide_9831dbc8 turn up among the Rust Insights lists and filters?
These Rust Insights lists include _mod_retest_rust_oxide_9831dbc8: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on _mod_retest_rust_oxide_9831dbc8 right now?
_mod_retest_rust_oxide_9831dbc8 was last seen 30 days 10 hours ago and is offline right now.
How does _mod_retest_rust_oxide_9831dbc8 compare with other Rust servers in the ranking?
Player hours over seven days put _mod_retest_rust_oxide_9831dbc8 at #16,956, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for _mod_retest_rust_oxide_9831dbc8?
No gather rate appears in the name of _mod_retest_rust_oxide_9831dbc8. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.
What is the map on _mod_retest_rust_oxide_9831dbc8?
The game generates the map on _mod_retest_rust_oxide_9831dbc8, which is procedural.
Join
What is the way to join _mod_retest_rust_oxide_9831dbc8?
Open the console with F1 in Rust and enter client.connect 167.114.157.40:40794. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.