Server profile
HapticSpike
Offline, with 0 of 50 players on; ranked #15,858 of every public Rust server, the top 72%. It last wiped 16d ago.
Offline 167.114.157.40:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|780/825
- Rustoria.co - EU Main47/250
- Rusty Moose |EU Main|124/250
- Rustoria.co - EU East Long412/500
- Rustoria.co - EU East Medium247/300
- Rustafied.com - EU Friday190/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does HapticSpike wipe?
The record of HapticSpike's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 16 days 21 hours have passed since its current world was created.
About the server
Which Rust version is HapticSpike on?
The Rust build is network protocol 2634 and build 167398, running on Linux, for HapticSpike. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for HapticSpike, and is it online?
The last sighting of HapticSpike was 16 days 21 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 10 October 2026.
What location is listed for HapticSpike?
There is no region published for HapticSpike. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 167.114.157.40:28015.
Server tags
What is meant by each tag on HapticSpike?
When the game's server browser reads HapticSpike, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature HapticSpike?
These Rust Insights lists include HapticSpike: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of HapticSpike look like?
The last time HapticSpike was seen online was 16 days 21 hours ago, and it is offline now.
How does HapticSpike compare with other Rust servers in the ranking?
Player hours over seven days put HapticSpike at #15,858, within the top 72% of the ranked field.
Rules and settings
What are the settings and rules for HapticSpike?
Nothing about gather rate is given in the name of HapticSpike. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on HapticSpike?
The map on HapticSpike is procedural and the game generates it.
Connecting
What is the way to join HapticSpike?
Type client.connect 167.114.157.40:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.