Server profile
Local Solo Test
Offline, with 0 of 1 players on; ranked #15,426 of every public Rust server, the top 69%. It last wiped 2d ago.
Offline 166.88.174.120:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Local Solo Test wipe?
Its rhythm cannot be read yet: Local Solo Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 2 days 20 hours ago.
Server
What Rust version is live on Local Solo Test?
Running on Windows, Local Solo Test is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has Local Solo Test stayed online, and is it up now?
The last sighting of Local Solo Test was 2 days 19 hours ago, and it is offline at present. The last 2 full days gave 0 of 48 hours up, or 0% of the time. The first record Rust Insights has of it is 25 October 2026.
Where does Local Solo Test run from?
A region is not published by Local Solo Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 166.88.174.120:28015.
Lists and tags
How should you read the tags listed for Local Solo Test?
When the game's server browser reads Local Solo Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Local Solo Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Local Solo Test: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on Local Solo Test right now?
Local Solo Test was last seen 2 days 19 hours ago and is offline right now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Local Solo Test place?
The player-hours ranking for the last seven days puts Local Solo Test at #15,426, among the top 69% of all ranked servers.
Map and rules
What settings and rules apply on Local Solo Test?
Nothing about gather rate is given in the name of Local Solo Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on Local Solo Test?
The game generates the map on Local Solo Test, which is procedural.
How to join
How do you connect to Local Solo Test?
Type client.connect 166.88.174.120:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.