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Rust Insights

Server profile

A Rust Server

Online, with 0 of 40 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 21d ago.

Filed under
Launch Rust and join Website
0/ 40 players now 0% full
07-day averagepeak –
#15,344ranktop 69%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020016:0001:0010:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctWed 7 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:32 UTC20d ago 0 – running 0
Wed 7 Oct, 21:24 UTC21d ago 1 – 1.3 days 0
Wed 30 Sep, 06:41 UTC29d ago 3 halved by day 1 7.6 days 0
Sat 26 Sep, 17:58 UTC32d ago 5+1 queue halved by day 1 3.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average503/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average255/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average306/250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does A Rust Server look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.

How often does A Rust Server wipe, and on which day?

There is no next wipe to predict: A Rust Server wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 17 hours ago.

Server details

Does A Rust Server hold a steady frame rate?

Average server fps over the last 48 hours was 101, with a floor of 8. The world held a peak of 47,313 entities, counting buildings, deployables and all the rest. It drew as much as 3,667 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on A Rust Server?

The Rust build is network protocol 2634 and build 167398, running on Linux, for A Rust Server. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is A Rust Server, and is it up at the moment?

A Rust Server is currently reachable and online. About 17 days 10 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 21 September 2026 is when Rust Insights first saw it.

Where does A Rust Server run from?

A region is not published by A Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 166.1.144.13:25957 is where it answers.

Lists and tags

What is meant by each tag on A Rust Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what A Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature A Rust Server?

The Rust Insights lists that carry A Rust Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on A Rust Server right now, and how does that number move?

Of its 40 slots, A Rust Server currently has 0 filled. Across the past week the mean was 0 players.

How does A Rust Server compare with other Rust servers in the ranking?

Player hours over seven days put A Rust Server at #15,344, within the top 69% of the ranked field.

Rules and settings

How is A Rust Server configured, and what rules apply?

The name of A Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on A Rust Server?

Size 3,000 and seed 1 define the procedural map on A Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to A Rust Server?

To connect, start Rust and enter client.connect 166.1.144.13:25957 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://aurorix.net.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.