Server profile
Farming Empire PvE
Online, with 0 of 5 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 16d ago.
Online 165.217.128.64:1050 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Farming Empire PvE wipe, and how often?
The date for Farming Empire PvE's next wipe is an estimate, and the force wipe provides the basis. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 16 days 14 hours ago. Its tags state a monthly wipe schedule.
Server details
Does Farming Empire PvE hold a steady frame rate?
Average server fps over the last 48 hours was 231, with a floor of 208. The world held a peak of 47,163 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,061 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Farming Empire PvE on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Farming Empire PvE. Joining needs your game on the same protocol, which Steam updates for you.
Has Farming Empire PvE stayed online, and is it up now?
At the time of this check Farming Empire PvE is online. The uptime it reports puts the last restart at about 5 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 12 October 2026 is when Rust Insights first saw it.
Where does Farming Empire PvE run from?
There is no region published for Farming Empire PvE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 165.217.128.64:1050.
Server tags
What is meant by each tag on Farming Empire PvE?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Farming Empire PvE publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Farming Empire PvE appear?
The Rust Insights lists that carry Farming Empire PvE are Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
What does the population of Farming Empire PvE look like?
Farming Empire PvE shows 0 players at the moment, against 5 slots. Across the past week the mean was 0 players.
Where does Farming Empire PvE sit in the rankings?
The player-hours ranking for the last seven days puts Farming Empire PvE at #15,339, among the top 69% of all ranked servers.
Rules and settings
How is Farming Empire PvE configured, and what rules apply?
No gather rate appears in the name of Farming Empire PvE. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map on Farming Empire PvE?
The game generates the map on Farming Empire PvE: procedural, size 3,000, seed 12345. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto Farming Empire PvE?
Type client.connect 165.217.128.64:1050 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.