Server profile
WATERWORLD
Offline, with 0 of 300 players on; ranked #15,498 of every public Rust server, the top 68%. It last wiped 54d ago.
Offline 165.217.128.42:10000 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does WATERWORLD wipe?
The date for WATERWORLD's next wipe is an estimate, and the force wipe provides the basis. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 54 days 3 hours ago. Wipes run monthly, as its tags say.
Server
What Rust version is live on WATERWORLD?
Rust network protocol 2633 and build 164530 on Linux is what WATERWORLD runs. The same protocol is required to join, and Steam takes care of updating it.
Has WATERWORLD stayed online, and is it up now?
Offline at the moment, WATERWORLD was last seen 38 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for WATERWORLD?
A region is not published by WATERWORLD. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 165.217.128.42:10000.
Lists and tags
What is meant by each tag on WATERWORLD?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what WATERWORLD publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does WATERWORLD appear?
These Rust Insights lists include WATERWORLD: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What does the population of WATERWORLD look like?
WATERWORLD is offline at the moment; the last sighting was 38 days 16 hours ago.
How does WATERWORLD compare with other Rust servers in the ranking?
Player hours over seven days put WATERWORLD at #15,498, within the top 68% of the ranked field.
Settings and rules
How is WATERWORLD configured, and what rules apply?
Nothing about gather rate is given in the name of WATERWORLD. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on WATERWORLD?
WATERWORLD runs a procedural map of size 6,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
Connecting
How can you get onto WATERWORLD?
Type client.connect 165.217.128.42:10000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/8RwPT7szAe.
