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Rust Insights

Server profile

FortCargo [PvE]

Offline, with 1 of 10 players on; ranked #13,624 of every public Rust server, the top 61%. It last wiped 26d ago.

Filed under teams off moddedcarbonhardcore
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,624ranktop 61%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct11 Oct14 Oct17 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:52 UTC25d ago 2 – running 0
Fri 2 Oct, 22:52 UTC26d ago 2 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average1/100
  2. Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average2/50
  3. Alone & AfraidOC · no group limit · biweekly · 2 on average2/50
  4. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average2/50
  5. TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average0/100
  6. ほしラス2EA · no group limit · 1 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does FortCargo [PvE] look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 1 hours after it started.

On what schedule does FortCargo [PvE] wipe?

The record of FortCargo [PvE]'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 15 hours ago.

Server details

Which Rust version is FortCargo [PvE] on?

Running on Windows, FortCargo [PvE] is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

How reliable is FortCargo [PvE], and is it up at the moment?

The last sighting of FortCargo [PvE] was 18 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 2 October 2026.

What location is listed for FortCargo [PvE]?

No region is published by FortCargo [PvE]. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 164.160.119.229:28015.

Tags

How should you read the tags listed for FortCargo [PvE]?

When the game's server browser reads FortCargo [PvE], it finds these tags: gmhardcore (Game mode): Hardcore rules make the game harsher; mp10 (Max players): 10 slots in total; ts0 (Group limit): This server has teams turned off; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does FortCargo [PvE] appear?

These Rust Insights lists include FortCargo [PvE]: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Player counts

What does the population of FortCargo [PvE] look like?

FortCargo [PvE] was last seen 18 days 16 hours ago and is offline right now.

Where does FortCargo [PvE] sit in the rankings?

On player hours for the last seven days, FortCargo [PvE] sits at #13,624, inside the top 61% of ranked servers.

Rules and settings

What are the settings and rules for FortCargo [PvE]?

No gather rate appears in the name of FortCargo [PvE]. A group limit is not published here. You get hardcore as the game mode, The hardest mode Facepunch offers. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on FortCargo [PvE]?

The game generates the map on FortCargo [PvE], which is procedural.

How to join

How do you connect to FortCargo [PvE]?

To connect, start Rust and enter client.connect 164.160.119.229:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode Hardcore rules make the game harsher.
mp10
Max players 10 slots in total.
ts0
Group limit This server has teams turned off.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.