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Live edition102,135 playing on 11,892 servers

Rust Insights

Server profile · uk1

RUST Server 50/70

Online, with 0 of 400 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 214d ago.

Filed under
Launch Rust and join
0/ 400 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
214d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average366/425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average980/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average964/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average32/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does RUST Server 50/70 wipe?

Its rhythm cannot be read yet: RUST Server 50/70 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 214 days 8 hours ago.

Server

What does performance look like on RUST Server 50/70?

Average server fps over the last 48 hours was 102, with a floor of 91. The world held a peak of 71,410 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,623 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on RUST Server 50/70?

Rust network protocol 2622 and build 146875 on Windows is what RUST Server 50/70 runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is RUST Server 50/70, and is it up at the moment?

Right now RUST Server 50/70 is up and running. About 23 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does RUST Server 50/70 run from?

There is no region published for RUST Server 50/70, and uk1 is its region code. Rust Insights reports the location a server declares, not the physical place of the machine. 164.152.123.227:28055 is where it answers.

Lists and tags

How should you read the tags listed for RUST Server 50/70?

These tags come from RUST Server 50/70 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): The slot count is 400; ts8 (Group limit): This is the game default: 8 per team at most; v2622 (Protocol): To join you need the same version; protocol 2622; cs146875 (Build): It runs game build 146875; ptrak (Networking): The network layer is RakNet, Rust's standard; $ruk1 (Region code): The region code reads uk1. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does RUST Server 50/70 appear?

The Rust Insights lists that carry RUST Server 50/70 are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on RUST Server 50/70 right now, and how does that number move?

At the time of this refresh, RUST Server 50/70 holds 0 players on 400 slots. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does RUST Server 50/70 place?

Player hours over seven days put RUST Server 50/70 at #15,327, within the top 69% of the ranked field.

Map and rules

What settings and rules apply on RUST Server 50/70?

Nothing about gather rate is given in the name of RUST Server 50/70. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on RUST Server 50/70?

The game generates the map on RUST Server 50/70: procedural, size 3,500, seed 648252. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto RUST Server 50/70?

Open the console with F1 in Rust and enter client.connect 164.152.123.227:28055. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp400,ptrak,$ruk1,v2622,gmrust,cs146875,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players The slot count is 400.
ts8
Group limit This is the game default: 8 per team at most.
v2622
Protocol To join you need the same version; protocol 2622.
cs146875
Build It runs game build 146875.
ptrak
Networking The network layer is RakNet, Rust's standard.
$ruk1
Region code The region code reads uk1.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.