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Rust Insights

Server profile · EU

[EU] Market+Economy•Persistent progression•Monthly•1x

Online, with 0 of 100 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under 1x monthly wipes moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,338ranktop 69% · #2562 in EU
27d agolast wipemonthly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020011:0020:0005:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Note: Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average77/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 81 on average229/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average96/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average12/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average275/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On [EU] Market+Economy•Persistent progression•Monthly•1x, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 46 hours after it started.

When does [EU] Market+Economy•Persistent progression•Monthly•1x wipe, and how often?

The only wipe on [EU] Market+Economy•Persistent progression•Monthly•1x is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 27 days 16 hours have passed since its current world was created. The tags put wipes at monthly.

Server

What does performance look like on [EU] Market+Economy•Persistent progression•Monthly•1x?

Average server fps over the last 48 hours was 107, with a floor of 60. At its highest the entity count reached 94,367: buildings, deployables and everything else. The highest memory figure was 2,308 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on [EU] Market+Economy•Persistent progression•Monthly•1x?

The Rust build is network protocol 2634 and build 167398, running on Windows, for [EU] Market+Economy•Persistent progression•Monthly•1x. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [EU] Market+Economy•Persistent progression•Monthly•1x, and is it online?

At the time of this check [EU] Market+Economy•Persistent progression•Monthly•1x is online. Going by the uptime figure it gives, its last restart was around 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 28 September 2026 is when Rust Insights first saw it.

In which location does [EU] Market+Economy•Persistent progression•Monthly•1x sit?

With its EU tag, [EU] Market+Economy•Persistent progression•Monthly•1x lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 164.152.123.226:28035.

Tags

What is meant by each tag on [EU] Market+Economy•Persistent progression•Monthly•1x?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe are what [EU] Market+Economy•Persistent progression•Monthly•1x publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature [EU] Market+Economy•Persistent progression•Monthly•1x?

[EU] Market+Economy•Persistent progression•Monthly•1x appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Population history

How many players are on [EU] Market+Economy•Persistent progression•Monthly•1x right now?

Of its 100 slots, [EU] Market+Economy•Persistent progression•Monthly•1x currently has 0 filled. A seven-day average of 0 players puts the last week in context.

Where does [EU] Market+Economy•Persistent progression•Monthly•1x sit in the rankings?

In Europe, [EU] Market+Economy•Persistent progression•Monthly•1x is #2,562; across all ranked servers it is #15,338 on seven-day player hours, in the top 69%.

Settings and rules

How is [EU] Market+Economy•Persistent progression•Monthly•1x configured, and what rules apply?

The name of [EU] Market+Economy•Persistent progression•Monthly•1x says 1x gather. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on [EU] Market+Economy•Persistent progression•Monthly•1x?

The game generates the map on [EU] Market+Economy•Persistent progression•Monthly•1x: procedural, size 4,000, seed 225798380. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto [EU] Market+Economy•Persistent progression•Monthly•1x?

To connect, start Rust and enter client.connect 164.152.123.226:28035 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.